Purpose
Describe the interactive Create workflow, variant selection, Elo targeting, and deterministic seed behavior.
Requirements
Requirement: Create Uses Variants And Elo
The Create screen SHALL present selectable variant leaves, require a valid target Elo from 0 through 3000, and spawn the selected variant using Elo generation.
Scenario: Generate from one checked variant
- WHEN exactly one variant leaf is checked and the user generates
- THEN PuzzleTea uses that variant, the entered Elo, and the optional seed if supplied
Scenario: Generate from multiple checked variants
- WHEN multiple variant leaves are checked
- THEN PuzzleTea chooses one checked leaf uniformly and disables deterministic seed entry for that intentionally random selection
Requirement: Seeded Create Resume
The Create workflow MUST resume an existing deterministic save when the same seed, game, variant, and Elo identify a prior record.
Scenario: Reuse create seed
- WHEN a single selected variant has a nonblank seed matching an existing deterministic record
- THEN PuzzleTea imports and resumes that record instead of creating a duplicate
Requirement: Global Seed Selection
The --set-seed flow SHALL deterministically select game, legacy seeded mode, name, and puzzle content from a seed string.
Scenario: Launch by global seed
- WHEN the user runs
puzzletea new --set-seed <seed> - THEN PuzzleTea rejects explicit game arguments and resumes or creates the deterministic puzzle for that seed