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fifteen puzzle games for the terminal, with daily puzzles, weekly ladders and xp, built on bubble tea

chore/app-model-decomp
puzzletea / openspec / specs / nurikabe / spec.md
spec.md 2.6K source

Purpose

Document the shipped Nurikabe built-in game behavior.

Requirements

Requirement: Registry Metadata

Nurikabe SHALL be registered as a built-in game with canonical description "Split the land while keeping one connected sea.", aliases islands, sea, variants Nurikabe (default 1400 Elo), and daily legacy modes easy, medium.

Scenario: Resolve Nurikabe

  • WHEN the registry resolves the canonical name or any alias
  • THEN it returns the Nurikabe entry with help text, import behavior, variant metadata, and legacy mode compatibility

Requirement: Variant Elo Creation

Nurikabe MUST support the current variant plus target Elo creation path, using the variant default Elo when no explicit target is supplied.

Scenario: Spawn Nurikabe by Elo

  • WHEN the user selects the Nurikabe variant and a target Elo from 0 through 3000
  • THEN PuzzleTea spawns a deterministic Nurikabe puzzle and records target, actual, and confidence metadata when generation reports it

Requirement: Legacy Mode Compatibility

Nurikabe SHALL preserve legacy named modes as compatibility presets that map to the Nurikabe variant and preset Elo values: Mini (300 Elo), Easy (800 Elo), Medium (1400 Elo), Hard (2100 Elo), Expert (2700 Elo).

Scenario: Use legacy mode title

  • WHEN the user supplies a legacy Nurikabe mode title through CLI or deterministic daily metadata
  • THEN PuzzleTea resolves it to the Nurikabe variant and the registered preset Elo

Requirement: Puzzle Rules

The Nurikabe runtime MUST let players build numbered islands with exact island sizes, keep islands separated orthogonally, avoid 2x2 sea blocks, and maintain one connected sea.

Scenario: Check solved state

  • WHEN the player fills the board or word state
  • THEN Nurikabe reports solved only when all rule constraints are satisfied

Requirement: Save Load And Interaction

Nurikabe SHALL serialize enough state for resume/import, reset to its initial puzzle, expose debug and full-help data, and support its shipped interaction model. Keyboard cell editing is required, and mouse drag support MUST be available.

Scenario: Resume saved Nurikabe

  • WHEN a saved Nurikabe payload is imported
  • THEN the restored game preserves givens, player entries, cursor/selection state where applicable, and solved-state behavior

Requirement: Print Export Support

The Nurikabe print adapter SHALL render puzzle and solution data for JSONL-to-PDF workflows.

Scenario: Export Nurikabe

  • WHEN Nurikabe is included in a JSONL or PDF export flow
  • THEN PuzzleTea follows the registered print support behavior for that game