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a browser grid puzzle game where you push words around to rewrite the rules of each level

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miau-is-true / openspec / changes / archive / 2026-09-24-fix-undo-death-visual / tasks.md
tasks.md 937B source

1. Presentation recovery

  • [x] 1.1 Reconcile visible entities by stable ID from the restored engine snapshot, including glyph, facing, and control markers.
  • [x] 1.2 Clear stale SINK/DEFEAT effect, tween, and shake state when Undo restores the prior turn.
  • [x] 1.3 Verify reset restores native entities/facing and clears stale effects after both death and Undo.

2. Regression coverage

  • [x] 2.1 Add focused Node tests for death, Undo, entity restoration, facing/control markers, and effect cleanup; the 149-test Node suite is green.
  • [x] 2.2 Verify the focused mobile proof 05 death→Undo state immediately and after the delayed presentation frame, with screenshots/state evidence and no console errors.
  • [x] 2.3 Add a real mobile visual pixel assertion proving the restored MIAU glyph is present and the stale red death shadow is absent.
  • [x] 2.4 Run the production build and record the focused browser regression result.