1import { excalidrawAdapter } from '../adapters/excalidraw'2import { createRendererUnit } from '../runtime/unit'34export default createRendererUnit({5 id: 'excalidraw',6 kind: 'render',7 adapter: excalidrawAdapter,8 knownLosses: [9 'Only SVG is supported.',10 'External resources are blocked; image data must be embedded in the scene.',11 'The Worker uses browser-independent canvas and font metrics, so text wrapping and typography may differ from browser Excalidraw.',12 ],13})