clone

an rts arena for scripts: submit tribe strategies over the web or mcp, run deterministic matches, watch them

chore: remove accidentally committed playwright artifacts, gitignore them

Dami committed 77137c2
commit
77137c277cbb2029c05a83aca3df70cb0fecc32d
parent
e6243a50065a1314a1a4c19cfb60d1a80792838c
author
Dami <dami.etoile@gmail.com>
64 files changed, +1 -2828
M.gitignore1+
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M .gitignore +1 -0
D .playwright-cli/console-2026-08-15T22-13-49-782Z.log +0 -1
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D .playwright-cli/console-2026-08-15T22-24-44-466Z.log +0 -15
@@ -1,15 +0,0 @@
1-[ 233ms] [ERROR] Failed to load resource: the server responded with a status of 401 (Unauthorized) @ http://localhost:8787/api/me:02-[ 308ms] [LOG] OUTCOME 0 0 {"gas":0,"ob":false,"err":null,"n":4} @ http://localhost:8787/assets/sim-worker-7FvNVKTZ.js:1983-[ 309ms] [LOG] OUTCOME 0 1 {"gas":0,"ob":false,"err":null,"n":5} @ http://localhost:8787/assets/sim-worker-7FvNVKTZ.js:1984-[ 310ms] [LOG] TICKHASH 1 efe151d45fcb7c77 @ http://localhost:8787/assets/sim-worker-7FvNVKTZ.js:1985-[ 329ms] [LOG] OUTCOME 1 0 {"gas":0,"ob":false,"err":null,"n":2} @ http://localhost:8787/assets/sim-worker-7FvNVKTZ.js:1986-[ 330ms] [LOG] OUTCOME 1 1 {"gas":0,"ob":false,"err":null,"n":2} @ http://localhost:8787/assets/sim-worker-7FvNVKTZ.js:1987-[ 354ms] [LOG] OUTCOME 2 0 {"gas":0,"ob":false,"err":null,"n":1} @ http://localhost:8787/assets/sim-worker-7FvNVKTZ.js:1988-[ 355ms] [LOG] OUTCOME 2 1 {"gas":0,"ob":false,"err":null,"n":1} @ http://localhost:8787/assets/sim-worker-7FvNVKTZ.js:1989-[ 530ms] [LOG] TICKHASH 10 a5d867e6dc4eabc5 @ http://localhost:8787/assets/sim-worker-7FvNVKTZ.js:19810-[ 2780ms] [LOG] TICKHASH 100 bb9e82aa15040545 @ http://localhost:8787/assets/sim-worker-7FvNVKTZ.js:19811-[ 11118ms] [LOG] TICKHASH 1000 f957d93181602076 @ http://localhost:8787/assets/sim-worker-7FvNVKTZ.js:19812-[ 32091ms] [LOG] TICKHASH 1 15003a4476ca7477 @ http://localhost:8787/assets/sim-worker-7FvNVKTZ.js:19813-[ 32092ms] [LOG] TICKHASH 10 4d6f1fb749595bc4 @ http://localhost:8787/assets/sim-worker-7FvNVKTZ.js:19814-[ 32093ms] [LOG] TICKHASH 100 79f2ab0168c72fea @ http://localhost:8787/assets/sim-worker-7FvNVKTZ.js:19815-[ 32096ms] [LOG] TICKHASH 1000 db22b20c2c789a53 @ http://localhost:8787/assets/sim-worker-7FvNVKTZ.js:198
D .playwright-cli/console-2026-08-15T22-26-13-273Z.log +0 -19
@@ -1,19 +0,0 @@
1-[ 228ms] [ERROR] Failed to load resource: the server responded with a status of 401 (Unauthorized) @ http://localhost:8787/api/me:02-[ 298ms] [LOG] INIT_DONE 2 2 2 @ http://localhost:8787/assets/sim-worker-CEK660Ti.js:1983-[ 299ms] [LOG] VIEWS_AFTER_INIT 2 @ http://localhost:8787/assets/sim-worker-CEK660Ti.js:1984-[ 300ms] [LOG] OUTCOME 0 0 {"gas":0,"ob":false,"err":null,"n":4} @ http://localhost:8787/assets/sim-worker-CEK660Ti.js:1985-[ 301ms] [LOG] OUTCOME 0 1 {"gas":0,"ob":false,"err":null,"n":5} @ http://localhost:8787/assets/sim-worker-CEK660Ti.js:1986-[ 302ms] [LOG] TICKHASH 1 efe151d45fcb7c77 @ http://localhost:8787/assets/sim-worker-CEK660Ti.js:1987-[ 323ms] [LOG] OUTCOME 1 0 {"gas":0,"ob":false,"err":null,"n":2} @ http://localhost:8787/assets/sim-worker-CEK660Ti.js:1988-[ 323ms] [LOG] OUTCOME 1 1 {"gas":0,"ob":false,"err":null,"n":2} @ http://localhost:8787/assets/sim-worker-CEK660Ti.js:1989-[ 348ms] [LOG] OUTCOME 2 0 {"gas":0,"ob":false,"err":null,"n":1} @ http://localhost:8787/assets/sim-worker-CEK660Ti.js:19810-[ 348ms] [LOG] OUTCOME 2 1 {"gas":0,"ob":false,"err":null,"n":1} @ http://localhost:8787/assets/sim-worker-CEK660Ti.js:19811-[ 523ms] [LOG] TICKHASH 10 a5d867e6dc4eabc5 @ http://localhost:8787/assets/sim-worker-CEK660Ti.js:19812-[ 2772ms] [LOG] TICKHASH 100 bb9e82aa15040545 @ http://localhost:8787/assets/sim-worker-CEK660Ti.js:19813-[ 13340ms] [LOG] TICKHASH 1000 f957d93181602076 @ http://localhost:8787/assets/sim-worker-CEK660Ti.js:19814-[ 28026ms] [LOG] TICKHASH 1 15003a4476ca7477 @ http://localhost:8787/assets/sim-worker-CEK660Ti.js:19815-[ 28026ms] [LOG] TICKHASH 10 4d6f1fb749595bc4 @ http://localhost:8787/assets/sim-worker-CEK660Ti.js:19816-[ 28028ms] [LOG] TICKHASH 100 79f2ab0168c72fea @ http://localhost:8787/assets/sim-worker-CEK660Ti.js:19817-[ 28030ms] [LOG] TICKHASH 1000 db22b20c2c789a53 @ http://localhost:8787/assets/sim-worker-CEK660Ti.js:19818-[ 28056ms] [LOG] INIT_DONE 2 2 2 @ http://localhost:8787/assets/sim-worker-CEK660Ti.js:19819-[ 28057ms] [LOG] VIEWS_AFTER_INIT 2 @ http://localhost:8787/assets/sim-worker-CEK660Ti.js:198
D .playwright-cli/console-2026-08-15T22-29-39-637Z.log +0 -29
@@ -1,29 +0,0 @@
1-[ 315ms] [ERROR] Failed to load resource: the server responded with a status of 401 (Unauthorized) @ http://localhost:8787/api/me:02-[ 391ms] [LOG] [tribes:debug] worker init done {tribes: 2, sources: 2} @ http://localhost:8787/assets/sim-worker-Ce4Nfjxb.js:1983-[ 420ms] [LOG] [tribes:debug] state hash 1 efe151d45fcb7c77 @ http://localhost:8787/assets/sim-worker-Ce4Nfjxb.js:1984-[ 643ms] [LOG] [tribes:debug] state hash 10 a5d867e6dc4eabc5 @ http://localhost:8787/assets/sim-worker-Ce4Nfjxb.js:1985-[ 2893ms] [LOG] [tribes:debug] state hash 100 bb9e82aa15040545 @ http://localhost:8787/assets/sim-worker-Ce4Nfjxb.js:1986-[ 10915ms] [LOG] [tribes:debug] state hash 1000 f957d93181602076 @ http://localhost:8787/assets/sim-worker-Ce4Nfjxb.js:1987-[ 11407ms] [LOG] [tribes:debug] state hash 2000 f7d1e12d437ba732 @ http://localhost:8787/assets/sim-worker-Ce4Nfjxb.js:1988-[ 12045ms] [LOG] [tribes:debug] state hash 3000 aa304f8c891836ff @ http://localhost:8787/assets/sim-worker-Ce4Nfjxb.js:1989-[ 12687ms] [LOG] [tribes:debug] state hash 4000 aaa0a0144cbb6baf @ http://localhost:8787/assets/sim-worker-Ce4Nfjxb.js:19810-[ 13329ms] [LOG] [tribes:debug] state hash 5000 62e819c8f3d70353 @ http://localhost:8787/assets/sim-worker-Ce4Nfjxb.js:19811-[ 13969ms] [LOG] [tribes:debug] state hash 6000 5ecf5fedcee48852 @ http://localhost:8787/assets/sim-worker-Ce4Nfjxb.js:19812-[ 14612ms] [LOG] [tribes:debug] state hash 7000 fe9bc0dff22032b0 @ http://localhost:8787/assets/sim-worker-Ce4Nfjxb.js:19813-[ 15257ms] [LOG] [tribes:debug] state hash 8000 665f4fe44728996f @ http://localhost:8787/assets/sim-worker-Ce4Nfjxb.js:19814-[ 15898ms] [LOG] [tribes:debug] state hash 9000 0e7bf6bc0616d5df @ http://localhost:8787/assets/sim-worker-Ce4Nfjxb.js:19815-[ 16541ms] [LOG] [tribes:debug] state hash 10000 57b8088b040bdea8 @ http://localhost:8787/assets/sim-worker-Ce4Nfjxb.js:19816-[ 33109ms] [LOG] [tribes:debug] worker init done {tribes: 2, sources: 2} @ http://localhost:8787/assets/sim-worker-Ce4Nfjxb.js:19817-[ 33120ms] [LOG] [tribes:debug] state hash 1 efe151d45fcb7c77 @ http://localhost:8787/assets/sim-worker-Ce4Nfjxb.js:19818-[ 33125ms] [LOG] [tribes:debug] state hash 10 a5d867e6dc4eabc5 @ http://localhost:8787/assets/sim-worker-Ce4Nfjxb.js:19819-[ 33148ms] [LOG] [tribes:debug] state hash 100 bb9e82aa15040545 @ http://localhost:8787/assets/sim-worker-Ce4Nfjxb.js:19820-[ 33401ms] [LOG] [tribes:debug] state hash 1000 f957d93181602076 @ http://localhost:8787/assets/sim-worker-Ce4Nfjxb.js:19821-[ 33892ms] [LOG] [tribes:debug] state hash 2000 f7d1e12d437ba732 @ http://localhost:8787/assets/sim-worker-Ce4Nfjxb.js:19822-[ 34547ms] [LOG] [tribes:debug] state hash 3000 aa304f8c891836ff @ http://localhost:8787/assets/sim-worker-Ce4Nfjxb.js:19823-[ 35189ms] [LOG] [tribes:debug] state hash 4000 aaa0a0144cbb6baf @ http://localhost:8787/assets/sim-worker-Ce4Nfjxb.js:19824-[ 35830ms] [LOG] [tribes:debug] state hash 5000 62e819c8f3d70353 @ http://localhost:8787/assets/sim-worker-Ce4Nfjxb.js:19825-[ 36467ms] [LOG] [tribes:debug] state hash 6000 5ecf5fedcee48852 @ http://localhost:8787/assets/sim-worker-Ce4Nfjxb.js:19826-[ 37103ms] [LOG] [tribes:debug] state hash 7000 fe9bc0dff22032b0 @ http://localhost:8787/assets/sim-worker-Ce4Nfjxb.js:19827-[ 37743ms] [LOG] [tribes:debug] state hash 8000 665f4fe44728996f @ http://localhost:8787/assets/sim-worker-Ce4Nfjxb.js:19828-[ 38380ms] [LOG] [tribes:debug] state hash 9000 0e7bf6bc0616d5df @ http://localhost:8787/assets/sim-worker-Ce4Nfjxb.js:19829-[ 39019ms] [LOG] [tribes:debug] state hash 10000 57b8088b040bdea8 @ http://localhost:8787/assets/sim-worker-Ce4Nfjxb.js:198
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D .playwright-cli/page-2026-08-15T22-15-05-450Z.yml +0 -72
@@ -1,72 +0,0 @@
1-- generic [ref=e2]:2- - generic [ref=e3]:3- - link "TRIBES" [ref=e4] [cursor=pointer]:4- - /url: /5- - generic [ref=e5]: strategy-script fishbowl6- - generic [ref=e6]: not signed in7- - main [ref=e7]:8- - generic [ref=e10]:9- - heading "Sim sim_VTos-k15PmXk5rrpEbiLP" [level=1] [ref=e11]10- - generic [ref=e12]: seed 12345 · 2 tribes · map 6411- - generic [ref=e13]:12- - generic [ref=e14]:13- - generic [ref=e17]:14- - button "Pause" [ref=e18] [cursor=pointer]15- - button "1×" [ref=e19] [cursor=pointer]16- - button "4×" [ref=e20] [cursor=pointer]17- - button "16×" [ref=e21] [cursor=pointer]18- - button "max" [active] [ref=e22] [cursor=pointer]19- - button "Restart" [ref=e23] [cursor=pointer]20- - button "Zoom 1:1" [ref=e24] [cursor=pointer]21- - combobox [ref=e25]:22- - 'option "POV: omniscient" [selected]'23- - 'option "POV: gatherer (slot 0)"'24- - 'option "POV: rusher (slot 1)"'25- - generic [ref=e26]: tick 3750 / 1000026- - paragraph27- - generic [ref=e30]:28- - generic [ref=e31]:29- - generic [ref=e32]:30- - generic [ref=e34]: gatherer31- - generic [ref=e35]: Human Hero32- - generic "over gas budget" [ref=e36]33- - generic [ref=e37]: alive34- - generic [ref=e38]:35- - generic "food" [ref=e39]:36- - img "food" [ref=e40]37- - generic [ref=e41]: "290"38- - generic "wood" [ref=e42]:39- - img "wood" [ref=e43]40- - generic [ref=e44]: "300"41- - generic "stone" [ref=e45]:42- - img "stone" [ref=e46]43- - generic [ref=e47]: "300"44- - generic "population / cap" [ref=e48]:45- - text: pop46- - generic [ref=e49]: 10/1047- - generic "buildings" [ref=e50]:48- - text: bld49- - generic [ref=e51]: "160"50- - generic [ref=e52]:51- - generic [ref=e53]:52- - generic [ref=e55]: rusher53- - generic [ref=e56]: Human Knight54- - generic "over gas budget" [ref=e57]55- - generic [ref=e58]: alive56- - generic [ref=e59]:57- - generic "food" [ref=e60]:58- - img "food" [ref=e61]59- - generic [ref=e62]: "295"60- - generic "wood" [ref=e63]:61- - img "wood" [ref=e64]62- - generic [ref=e65]: "300"63- - generic "stone" [ref=e66]:64- - img "stone" [ref=e67]65- - generic [ref=e68]: "0"66- - generic "population / cap" [ref=e69]:67- - text: pop68- - generic [ref=e70]: 5/1069- - generic "buildings" [ref=e71]:70- - text: bld71- - generic [ref=e72]: "2"72- - contentinfo [ref=e9]: "Art: Ricardo Machado (beowulf.itch.io) · Icons: SSUGMI · Game assets are licensed for use in this game and are not redistributed. Sims & scripts expire after 14 days unless starred."\ No newline at end of file
D .playwright-cli/page-2026-08-15T22-15-28-885Z.yml +0 -98
@@ -1,98 +0,0 @@
1-- generic [ref=e2]:2- - generic [ref=e3]:3- - link "TRIBES" [ref=e4] [cursor=pointer]:4- - /url: /5- - generic [ref=e5]: strategy-script fishbowl6- - generic [ref=e6]: not signed in7- - main [ref=e7]:8- - generic [ref=e10]:9- - heading "Sim sim_VTos-k15PmXk5rrpEbiLP" [level=1] [ref=e11]10- - generic [ref=e12]: seed 12345 · 2 tribes · map 6411- - generic [ref=e104]:12- - heading "Tie (tick cap reached at tick 10000)" [level=2] [ref=e105]13- - table [ref=e106]:14- - rowgroup [ref=e107]:15- - row [ref=e108]:16- - columnheader "Tribe" [ref=e109]17- - columnheader "Score" [ref=e110]18- - columnheader "Pop" [ref=e111]19- - columnheader "Kills" [ref=e112]20- - columnheader "Buildings" [ref=e113]21- - columnheader "Fate" [ref=e114]22- - rowgroup [ref=e115]:23- - row [ref=e116]:24- - cell "gatherer" [ref=e117]25- - cell "5" [ref=e119]26- - cell "0" [ref=e120]27- - cell "0" [ref=e121]28- - cell "1" [ref=e122]29- - cell "survived" [ref=e123]30- - row [ref=e124]:31- - cell "rusher" [ref=e125]32- - cell "5" [ref=e127]33- - cell "0" [ref=e128]34- - cell "0" [ref=e129]35- - cell "1" [ref=e130]36- - cell "survived" [ref=e131]37- - generic [ref=e13]:38- - generic [ref=e14]:39- - generic [ref=e17]:40- - button "Play" [disabled] [ref=e102]41- - button "1×" [ref=e19] [cursor=pointer]42- - button "4×" [ref=e20] [cursor=pointer]43- - button "16×" [ref=e21] [cursor=pointer]44- - button "max" [ref=e22] [cursor=pointer]45- - button "Restart" [active] [ref=e23] [cursor=pointer]46- - button "Zoom 1:1" [ref=e24] [cursor=pointer]47- - combobox [ref=e25]:48- - 'option "POV: omniscient" [selected]'49- - 'option "POV: gatherer (slot 0)"'50- - 'option "POV: rusher (slot 1)"'51- - generic [ref=e26]: tick 10000 / 1000052- - paragraph [ref=e103]: final state hash 324a606318f3b6e453- - generic [ref=e30]:54- - generic [ref=e31]:55- - generic [ref=e32]:56- - generic [ref=e34]: gatherer57- - generic [ref=e35]: Human Hero58- - generic "over gas budget" [ref=e36]59- - generic [ref=e37]: alive60- - generic [ref=e38]:61- - generic "food" [ref=e39]:62- - img "food" [ref=e40]63- - generic [ref=e41]: "0"64- - generic "wood" [ref=e42]:65- - img "wood" [ref=e43]66- - generic [ref=e44]: "50"67- - generic "stone" [ref=e45]:68- - img "stone" [ref=e46]69- - generic [ref=e47]: "0"70- - generic "population / cap" [ref=e48]:71- - text: pop72- - generic [ref=e49]: 0/1073- - generic "buildings" [ref=e50]:74- - text: bld75- - generic [ref=e51]: "1"76- - generic [ref=e52]:77- - generic [ref=e53]:78- - generic [ref=e55]: rusher79- - generic [ref=e56]: Human Knight80- - generic "over gas budget" [ref=e57]81- - generic [ref=e58]: alive82- - generic [ref=e59]:83- - generic "food" [ref=e60]:84- - img "food" [ref=e61]85- - generic [ref=e62]: "0"86- - generic "wood" [ref=e63]:87- - img "wood" [ref=e64]88- - generic [ref=e65]: "50"89- - generic "stone" [ref=e66]:90- - img "stone" [ref=e67]91- - generic [ref=e68]: "0"92- - generic "population / cap" [ref=e69]:93- - text: pop94- - generic [ref=e70]: 0/1095- - generic "buildings" [ref=e71]:96- - text: bld97- - generic [ref=e72]: "1"98- - contentinfo [ref=e9]: "Art: Ricardo Machado (beowulf.itch.io) · Icons: SSUGMI · Game assets are licensed for use in this game and are not redistributed. Sims & scripts expire after 14 days unless starred."\ No newline at end of file
D .playwright-cli/page-2026-08-15T22-15-39-139Z.yml +0 -98
@@ -1,98 +0,0 @@
1-- generic [ref=e2]:2- - generic [ref=e3]:3- - link "TRIBES" [ref=e4] [cursor=pointer]:4- - /url: /5- - generic [ref=e5]: strategy-script fishbowl6- - generic [ref=e6]: not signed in7- - main [ref=e7]:8- - generic [ref=e10]:9- - heading "Sim sim_VTos-k15PmXk5rrpEbiLP" [level=1] [ref=e11]10- - generic [ref=e12]: seed 12345 · 2 tribes · map 6411- - generic [ref=e104]:12- - heading "Tie (tick cap reached at tick 10000)" [level=2] [ref=e105]13- - table [ref=e106]:14- - rowgroup [ref=e107]:15- - row [ref=e108]:16- - columnheader "Tribe" [ref=e109]17- - columnheader "Score" [ref=e110]18- - columnheader "Pop" [ref=e111]19- - columnheader "Kills" [ref=e112]20- - columnheader "Buildings" [ref=e113]21- - columnheader "Fate" [ref=e114]22- - rowgroup [ref=e115]:23- - row [ref=e116]:24- - cell "gatherer" [ref=e117]25- - cell "5" [ref=e119]26- - cell "0" [ref=e120]27- - cell "0" [ref=e121]28- - cell "1" [ref=e122]29- - cell "survived" [ref=e123]30- - row [ref=e124]:31- - cell "rusher" [ref=e125]32- - cell "5" [ref=e127]33- - cell "0" [ref=e128]34- - cell "0" [ref=e129]35- - cell "1" [ref=e130]36- - cell "survived" [ref=e131]37- - generic [ref=e13]:38- - generic [ref=e14]:39- - generic [ref=e17]:40- - button "Play" [disabled] [ref=e102]41- - button "1×" [ref=e19] [cursor=pointer]42- - button "4×" [ref=e20] [cursor=pointer]43- - button "16×" [ref=e21] [cursor=pointer]44- - button "max" [active] [ref=e22] [cursor=pointer]45- - button "Restart" [ref=e23] [cursor=pointer]46- - button "Zoom 1:1" [ref=e24] [cursor=pointer]47- - combobox [ref=e25]:48- - 'option "POV: omniscient" [selected]'49- - 'option "POV: gatherer (slot 0)"'50- - 'option "POV: rusher (slot 1)"'51- - generic [ref=e26]: tick 10000 / 1000052- - paragraph [ref=e103]: final state hash 324a606318f3b6e453- - generic [ref=e30]:54- - generic [ref=e31]:55- - generic [ref=e32]:56- - generic [ref=e34]: gatherer57- - generic [ref=e35]: Human Hero58- - generic "over gas budget" [ref=e36]59- - generic [ref=e37]: alive60- - generic [ref=e38]:61- - generic "food" [ref=e39]:62- - img "food" [ref=e40]63- - generic [ref=e41]: "0"64- - generic "wood" [ref=e42]:65- - img "wood" [ref=e43]66- - generic [ref=e44]: "50"67- - generic "stone" [ref=e45]:68- - img "stone" [ref=e46]69- - generic [ref=e47]: "0"70- - generic "population / cap" [ref=e48]:71- - text: pop72- - generic [ref=e49]: 0/1073- - generic "buildings" [ref=e50]:74- - text: bld75- - generic [ref=e51]: "1"76- - generic [ref=e52]:77- - generic [ref=e53]:78- - generic [ref=e55]: rusher79- - generic [ref=e56]: Human Knight80- - generic "over gas budget" [ref=e57]81- - generic [ref=e58]: alive82- - generic [ref=e59]:83- - generic "food" [ref=e60]:84- - img "food" [ref=e61]85- - generic [ref=e62]: "0"86- - generic "wood" [ref=e63]:87- - img "wood" [ref=e64]88- - generic [ref=e65]: "50"89- - generic "stone" [ref=e66]:90- - img "stone" [ref=e67]91- - generic [ref=e68]: "0"92- - generic "population / cap" [ref=e69]:93- - text: pop94- - generic [ref=e70]: 0/1095- - generic "buildings" [ref=e71]:96- - text: bld97- - generic [ref=e72]: "1"98- - contentinfo [ref=e9]: "Art: Ricardo Machado (beowulf.itch.io) · Icons: SSUGMI · Game assets are licensed for use in this game and are not redistributed. Sims & scripts expire after 14 days unless starred."\ No newline at end of file
D .playwright-cli/page-2026-08-15T22-17-58-166Z.yml +0 -9
D .playwright-cli/page-2026-08-15T22-18-07-896Z.yml +0 -72
@@ -1,72 +0,0 @@
1-- generic [ref=e2]:2- - generic [ref=e3]:3- - link "TRIBES" [ref=e4] [cursor=pointer]:4- - /url: /5- - generic [ref=e5]: strategy-script fishbowl6- - generic [ref=e6]: not signed in7- - main [ref=e7]:8- - generic [ref=e10]:9- - heading "Sim sim_VTos-k15PmXk5rrpEbiLP" [level=1] [ref=e11]10- - generic [ref=e12]: seed 12345 · 2 tribes · map 6411- - generic [ref=e13]:12- - generic [ref=e14]:13- - generic [ref=e17]:14- - button "Pause" [ref=e18] [cursor=pointer]15- - button "1×" [ref=e19] [cursor=pointer]16- - button "4×" [ref=e20] [cursor=pointer]17- - button "16×" [ref=e21] [cursor=pointer]18- - button "max" [active] [ref=e22] [cursor=pointer]19- - button "Restart" [ref=e23] [cursor=pointer]20- - button "Zoom 1:1" [ref=e24] [cursor=pointer]21- - combobox [ref=e25]:22- - 'option "POV: omniscient" [selected]'23- - 'option "POV: gatherer (slot 0)"'24- - 'option "POV: rusher (slot 1)"'25- - generic [ref=e26]: tick 1675 / 1000026- - paragraph27- - generic [ref=e30]:28- - generic [ref=e31]:29- - generic [ref=e32]:30- - generic [ref=e34]: gatherer31- - generic [ref=e35]: Human Hero32- - generic "over gas budget" [ref=e36]33- - generic [ref=e37]: alive34- - generic [ref=e38]:35- - generic "food" [ref=e39]:36- - img "food" [ref=e40]37- - generic [ref=e41]: "300"38- - generic "wood" [ref=e42]:39- - img "wood" [ref=e43]40- - generic [ref=e44]: "184"41- - generic "stone" [ref=e45]:42- - img "stone" [ref=e46]43- - generic [ref=e47]: "300"44- - generic "population / cap" [ref=e48]:45- - text: pop46- - generic [ref=e49]: 10/1047- - generic "buildings" [ref=e50]:48- - text: bld49- - generic [ref=e51]: "158"50- - generic [ref=e52]:51- - generic [ref=e53]:52- - generic [ref=e55]: rusher53- - generic [ref=e56]: Human Knight54- - generic "over gas budget" [ref=e57]55- - generic [ref=e58]: alive56- - generic [ref=e59]:57- - generic "food" [ref=e60]:58- - img "food" [ref=e61]59- - generic [ref=e62]: "300"60- - generic "wood" [ref=e63]:61- - img "wood" [ref=e64]62- - generic [ref=e65]: "300"63- - generic "stone" [ref=e66]:64- - img "stone" [ref=e67]65- - generic [ref=e68]: "0"66- - generic "population / cap" [ref=e69]:67- - text: pop68- - generic [ref=e70]: 5/1069- - generic "buildings" [ref=e71]:70- - text: bld71- - generic [ref=e72]: "2"72- - contentinfo [ref=e9]: "Art: Ricardo Machado (beowulf.itch.io) · Icons: SSUGMI · Game assets are licensed for use in this game and are not redistributed. Sims & scripts expire after 14 days unless starred."\ No newline at end of file
D .playwright-cli/page-2026-08-15T22-18-30-653Z.yml +0 -98
@@ -1,98 +0,0 @@
1-- generic [ref=e2]:2- - generic [ref=e3]:3- - link "TRIBES" [ref=e4] [cursor=pointer]:4- - /url: /5- - generic [ref=e5]: strategy-script fishbowl6- - generic [ref=e6]: not signed in7- - main [ref=e7]:8- - generic [ref=e10]:9- - heading "Sim sim_VTos-k15PmXk5rrpEbiLP" [level=1] [ref=e11]10- - generic [ref=e12]: seed 12345 · 2 tribes · map 6411- - generic [ref=e104]:12- - heading "Tie (tick cap reached at tick 10000)" [level=2] [ref=e105]13- - table [ref=e106]:14- - rowgroup [ref=e107]:15- - row [ref=e108]:16- - columnheader "Tribe" [ref=e109]17- - columnheader "Score" [ref=e110]18- - columnheader "Pop" [ref=e111]19- - columnheader "Kills" [ref=e112]20- - columnheader "Buildings" [ref=e113]21- - columnheader "Fate" [ref=e114]22- - rowgroup [ref=e115]:23- - row [ref=e116]:24- - cell "gatherer" [ref=e117]25- - cell "5" [ref=e119]26- - cell "0" [ref=e120]27- - cell "0" [ref=e121]28- - cell "1" [ref=e122]29- - cell "survived" [ref=e123]30- - row [ref=e124]:31- - cell "rusher" [ref=e125]32- - cell "5" [ref=e127]33- - cell "0" [ref=e128]34- - cell "0" [ref=e129]35- - cell "1" [ref=e130]36- - cell "survived" [ref=e131]37- - generic [ref=e13]:38- - generic [ref=e14]:39- - generic [ref=e17]:40- - button "Play" [disabled] [ref=e102]41- - button "1×" [ref=e19] [cursor=pointer]42- - button "4×" [ref=e20] [cursor=pointer]43- - button "16×" [ref=e21] [cursor=pointer]44- - button "max" [ref=e22] [cursor=pointer]45- - button "Restart" [active] [ref=e23] [cursor=pointer]46- - button "Zoom 1:1" [ref=e24] [cursor=pointer]47- - combobox [ref=e25]:48- - 'option "POV: omniscient" [selected]'49- - 'option "POV: gatherer (slot 0)"'50- - 'option "POV: rusher (slot 1)"'51- - generic [ref=e26]: tick 10000 / 1000052- - paragraph [ref=e103]: final state hash 324a606318f3b6e453- - generic [ref=e30]:54- - generic [ref=e31]:55- - generic [ref=e32]:56- - generic [ref=e34]: gatherer57- - generic [ref=e35]: Human Hero58- - generic "over gas budget" [ref=e36]59- - generic [ref=e37]: alive60- - generic [ref=e38]:61- - generic "food" [ref=e39]:62- - img "food" [ref=e40]63- - generic [ref=e41]: "0"64- - generic "wood" [ref=e42]:65- - img "wood" [ref=e43]66- - generic [ref=e44]: "50"67- - generic "stone" [ref=e45]:68- - img "stone" [ref=e46]69- - generic [ref=e47]: "0"70- - generic "population / cap" [ref=e48]:71- - text: pop72- - generic [ref=e49]: 0/1073- - generic "buildings" [ref=e50]:74- - text: bld75- - generic [ref=e51]: "1"76- - generic [ref=e52]:77- - generic [ref=e53]:78- - generic [ref=e55]: rusher79- - generic [ref=e56]: Human Knight80- - generic "over gas budget" [ref=e57]81- - generic [ref=e58]: alive82- - generic [ref=e59]:83- - generic "food" [ref=e60]:84- - img "food" [ref=e61]85- - generic [ref=e62]: "0"86- - generic "wood" [ref=e63]:87- - img "wood" [ref=e64]88- - generic [ref=e65]: "50"89- - generic "stone" [ref=e66]:90- - img "stone" [ref=e67]91- - generic [ref=e68]: "0"92- - generic "population / cap" [ref=e69]:93- - text: pop94- - generic [ref=e70]: 0/1095- - generic "buildings" [ref=e71]:96- - text: bld97- - generic [ref=e72]: "1"98- - contentinfo [ref=e9]: "Art: Ricardo Machado (beowulf.itch.io) · Icons: SSUGMI · Game assets are licensed for use in this game and are not redistributed. Sims & scripts expire after 14 days unless starred."\ No newline at end of file
D .playwright-cli/page-2026-08-15T22-18-32-845Z.yml +0 -98
@@ -1,98 +0,0 @@
1-- generic [ref=e2]:2- - generic [ref=e3]:3- - link "TRIBES" [ref=e4] [cursor=pointer]:4- - /url: /5- - generic [ref=e5]: strategy-script fishbowl6- - generic [ref=e6]: not signed in7- - main [ref=e7]:8- - generic [ref=e10]:9- - heading "Sim sim_VTos-k15PmXk5rrpEbiLP" [level=1] [ref=e11]10- - generic [ref=e12]: seed 12345 · 2 tribes · map 6411- - generic [ref=e104]:12- - heading "Tie (tick cap reached at tick 10000)" [level=2] [ref=e105]13- - table [ref=e106]:14- - rowgroup [ref=e107]:15- - row [ref=e108]:16- - columnheader "Tribe" [ref=e109]17- - columnheader "Score" [ref=e110]18- - columnheader "Pop" [ref=e111]19- - columnheader "Kills" [ref=e112]20- - columnheader "Buildings" [ref=e113]21- - columnheader "Fate" [ref=e114]22- - rowgroup [ref=e115]:23- - row [ref=e116]:24- - cell "gatherer" [ref=e117]25- - cell "5" [ref=e119]26- - cell "0" [ref=e120]27- - cell "0" [ref=e121]28- - cell "1" [ref=e122]29- - cell "survived" [ref=e123]30- - row [ref=e124]:31- - cell "rusher" [ref=e125]32- - cell "5" [ref=e127]33- - cell "0" [ref=e128]34- - cell "0" [ref=e129]35- - cell "1" [ref=e130]36- - cell "survived" [ref=e131]37- - generic [ref=e13]:38- - generic [ref=e14]:39- - generic [ref=e17]:40- - button "Play" [disabled] [ref=e102]41- - button "1×" [ref=e19] [cursor=pointer]42- - button "4×" [ref=e20] [cursor=pointer]43- - button "16×" [ref=e21] [cursor=pointer]44- - button "max" [active] [ref=e22] [cursor=pointer]45- - button "Restart" [ref=e23] [cursor=pointer]46- - button "Zoom 1:1" [ref=e24] [cursor=pointer]47- - combobox [ref=e25]:48- - 'option "POV: omniscient" [selected]'49- - 'option "POV: gatherer (slot 0)"'50- - 'option "POV: rusher (slot 1)"'51- - generic [ref=e26]: tick 10000 / 1000052- - paragraph [ref=e103]: final state hash 324a606318f3b6e453- - generic [ref=e30]:54- - generic [ref=e31]:55- - generic [ref=e32]:56- - generic [ref=e34]: gatherer57- - generic [ref=e35]: Human Hero58- - generic "over gas budget" [ref=e36]59- - generic [ref=e37]: alive60- - generic [ref=e38]:61- - generic "food" [ref=e39]:62- - img "food" [ref=e40]63- - generic [ref=e41]: "0"64- - generic "wood" [ref=e42]:65- - img "wood" [ref=e43]66- - generic [ref=e44]: "50"67- - generic "stone" [ref=e45]:68- - img "stone" [ref=e46]69- - generic [ref=e47]: "0"70- - generic "population / cap" [ref=e48]:71- - text: pop72- - generic [ref=e49]: 0/1073- - generic "buildings" [ref=e50]:74- - text: bld75- - generic [ref=e51]: "1"76- - generic [ref=e52]:77- - generic [ref=e53]:78- - generic [ref=e55]: rusher79- - generic [ref=e56]: Human Knight80- - generic "over gas budget" [ref=e57]81- - generic [ref=e58]: alive82- - generic [ref=e59]:83- - generic "food" [ref=e60]:84- - img "food" [ref=e61]85- - generic [ref=e62]: "0"86- - generic "wood" [ref=e63]:87- - img "wood" [ref=e64]88- - generic [ref=e65]: "50"89- - generic "stone" [ref=e66]:90- - img "stone" [ref=e67]91- - generic [ref=e68]: "0"92- - generic "population / cap" [ref=e69]:93- - text: pop94- - generic [ref=e70]: 0/1095- - generic "buildings" [ref=e71]:96- - text: bld97- - generic [ref=e72]: "1"98- - contentinfo [ref=e9]: "Art: Ricardo Machado (beowulf.itch.io) · Icons: SSUGMI · Game assets are licensed for use in this game and are not redistributed. Sims & scripts expire after 14 days unless starred."\ No newline at end of file
D .playwright-cli/page-2026-08-15T22-20-32-055Z.yml +0 -9
D .playwright-cli/page-2026-08-15T22-21-09-352Z.yml +0 -72
@@ -1,72 +0,0 @@
1-- generic [ref=e2]:2- - generic [ref=e3]:3- - link "TRIBES" [ref=e4] [cursor=pointer]:4- - /url: /5- - generic [ref=e5]: strategy-script fishbowl6- - generic [ref=e6]: not signed in7- - main [ref=e7]:8- - generic [ref=e10]:9- - heading "Sim sim_VTos-k15PmXk5rrpEbiLP" [level=1] [ref=e11]10- - generic [ref=e12]: seed 12345 · 2 tribes · map 6411- - generic [ref=e13]:12- - generic [ref=e14]:13- - generic [ref=e17]:14- - button "Pause" [ref=e18] [cursor=pointer]15- - button "1×" [ref=e19] [cursor=pointer]16- - button "4×" [ref=e20] [cursor=pointer]17- - button "16×" [ref=e21] [cursor=pointer]18- - button "max" [active] [ref=e22] [cursor=pointer]19- - button "Restart" [ref=e23] [cursor=pointer]20- - button "Zoom 1:1" [ref=e24] [cursor=pointer]21- - combobox [ref=e25]:22- - 'option "POV: omniscient" [selected]'23- - 'option "POV: gatherer (slot 0)"'24- - 'option "POV: rusher (slot 1)"'25- - generic [ref=e26]: tick 2250 / 1000026- - paragraph27- - generic [ref=e30]:28- - generic [ref=e31]:29- - generic [ref=e32]:30- - generic [ref=e34]: gatherer31- - generic [ref=e35]: Human Hero32- - generic "over gas budget" [ref=e36]33- - generic [ref=e37]: alive34- - generic [ref=e38]:35- - generic "food" [ref=e39]:36- - img "food" [ref=e40]37- - generic [ref=e41]: "290"38- - generic "wood" [ref=e42]:39- - img "wood" [ref=e43]40- - generic [ref=e44]: "300"41- - generic "stone" [ref=e45]:42- - img "stone" [ref=e46]43- - generic [ref=e47]: "300"44- - generic "population / cap" [ref=e48]:45- - text: pop46- - generic [ref=e49]: 10/1047- - generic "buildings" [ref=e50]:48- - text: bld49- - generic [ref=e51]: "159"50- - generic [ref=e52]:51- - generic [ref=e53]:52- - generic [ref=e55]: rusher53- - generic [ref=e56]: Human Knight54- - generic "over gas budget" [ref=e57]55- - generic [ref=e58]: alive56- - generic [ref=e59]:57- - generic "food" [ref=e60]:58- - img "food" [ref=e61]59- - generic [ref=e62]: "295"60- - generic "wood" [ref=e63]:61- - img "wood" [ref=e64]62- - generic [ref=e65]: "300"63- - generic "stone" [ref=e66]:64- - img "stone" [ref=e67]65- - generic [ref=e68]: "0"66- - generic "population / cap" [ref=e69]:67- - text: pop68- - generic [ref=e70]: 5/1069- - generic "buildings" [ref=e71]:70- - text: bld71- - generic [ref=e72]: "2"72- - contentinfo [ref=e9]: "Art: Ricardo Machado (beowulf.itch.io) · Icons: SSUGMI · Game assets are licensed for use in this game and are not redistributed. Sims & scripts expire after 14 days unless starred."\ No newline at end of file
D .playwright-cli/page-2026-08-15T22-21-53-393Z.yml +0 -9
D .playwright-cli/page-2026-08-15T22-22-06-251Z.yml +0 -72
@@ -1,72 +0,0 @@
1-- generic [ref=e2]:2- - generic [ref=e10]:3- - link "TRIBES" [ref=e11] [cursor=pointer]:4- - /url: /5- - generic [ref=e12]: strategy-script fishbowl6- - generic [ref=e13]: not signed in7- - main [ref=e14]:8- - generic [ref=e15]:9- - heading "Sim sim_VTos-k15PmXk5rrpEbiLP" [level=1] [ref=e16]10- - generic [ref=e17]: seed 12345 · 2 tribes · map 6411- - generic [ref=e18]:12- - generic [ref=e19]:13- - generic [ref=e22]:14- - button "Pause" [ref=e23] [cursor=pointer]15- - button "1×" [ref=e24] [cursor=pointer]16- - button "4×" [ref=e25] [cursor=pointer]17- - button "16×" [ref=e26] [cursor=pointer]18- - button "max" [ref=e27] [cursor=pointer]19- - button "Restart" [active] [ref=e28] [cursor=pointer]20- - button "Zoom 1:1" [ref=e29] [cursor=pointer]21- - combobox [ref=e30]:22- - 'option "POV: omniscient" [selected]'23- - 'option "POV: gatherer (slot 0)"'24- - 'option "POV: rusher (slot 1)"'25- - generic [ref=e31]: tick 39 / 1000026- - paragraph27- - generic [ref=e35]:28- - generic [ref=e36]:29- - generic [ref=e37]:30- - generic [ref=e39]: gatherer31- - generic [ref=e40]: Human Hero32- - generic "over gas budget" [ref=e41]33- - generic [ref=e42]: alive34- - generic [ref=e43]:35- - generic "food" [ref=e44]:36- - img "food" [ref=e45]37- - generic [ref=e46]: "32"38- - generic "wood" [ref=e47]:39- - img "wood" [ref=e48]40- - generic [ref=e49]: "7"41- - generic "stone" [ref=e50]:42- - img "stone" [ref=e51]43- - generic [ref=e52]: "30"44- - generic "population / cap" [ref=e53]:45- - text: pop46- - generic [ref=e54]: 10/1047- - generic "buildings" [ref=e55]:48- - text: bld49- - generic [ref=e56]: "5"50- - generic [ref=e57]:51- - generic [ref=e58]:52- - generic [ref=e60]: rusher53- - generic [ref=e61]: Human Knight54- - generic "over gas budget" [ref=e62]55- - generic [ref=e63]: alive56- - generic [ref=e64]:57- - generic "food" [ref=e65]:58- - img "food" [ref=e66]59- - generic [ref=e67]: "185"60- - generic "wood" [ref=e68]:61- - img "wood" [ref=e69]62- - generic [ref=e70]: "37"63- - generic "stone" [ref=e71]:64- - img "stone" [ref=e72]65- - generic [ref=e73]: "0"66- - generic "population / cap" [ref=e74]:67- - text: pop68- - generic [ref=e75]: 5/1069- - generic "buildings" [ref=e76]:70- - text: bld71- - generic [ref=e77]: "2"72- - contentinfo [ref=e78]: "Art: Ricardo Machado (beowulf.itch.io) · Icons: SSUGMI · Game assets are licensed for use in this game and are not redistributed. Sims & scripts expire after 14 days unless starred."\ No newline at end of file
D .playwright-cli/page-2026-08-15T22-23-02-712Z.yml +0 -72
@@ -1,72 +0,0 @@
1-- generic [ref=e2]:2- - generic [ref=e10]:3- - link "TRIBES" [ref=e11] [cursor=pointer]:4- - /url: /5- - generic [ref=e12]: strategy-script fishbowl6- - generic [ref=e13]: not signed in7- - main [ref=e14]:8- - generic [ref=e15]:9- - heading "Sim sim_VTos-k15PmXk5rrpEbiLP" [level=1] [ref=e16]10- - generic [ref=e17]: seed 12345 · 2 tribes · map 6411- - generic [ref=e18]:12- - generic [ref=e19]:13- - generic [ref=e22]:14- - button "Pause" [ref=e23] [cursor=pointer]15- - button "1×" [ref=e24] [cursor=pointer]16- - button "4×" [ref=e25] [cursor=pointer]17- - button "16×" [ref=e26] [cursor=pointer]18- - button "max" [ref=e27] [cursor=pointer]19- - button "Restart" [ref=e28] [cursor=pointer]20- - button "Zoom 1:1" [ref=e29] [cursor=pointer]21- - combobox [active] [ref=e30]:22- - 'option "POV: omniscient" [selected]'23- - 'option "POV: gatherer (slot 0)"'24- - 'option "POV: rusher (slot 1)"'25- - generic [ref=e31]: tick 2298 / 1000026- - paragraph27- - generic [ref=e35]:28- - generic [ref=e36]:29- - generic [ref=e37]:30- - generic [ref=e39]: gatherer31- - generic [ref=e40]: Human Hero32- - generic "over gas budget" [ref=e41]33- - generic [ref=e42]: alive34- - generic [ref=e43]:35- - generic "food" [ref=e44]:36- - img "food" [ref=e45]37- - generic [ref=e46]: "300"38- - generic "wood" [ref=e47]:39- - img "wood" [ref=e48]40- - generic [ref=e49]: "300"41- - generic "stone" [ref=e50]:42- - img "stone" [ref=e51]43- - generic [ref=e52]: "300"44- - generic "population / cap" [ref=e53]:45- - text: pop46- - generic [ref=e54]: 10/1047- - generic "buildings" [ref=e55]:48- - text: bld49- - generic [ref=e56]: "159"50- - generic [ref=e57]:51- - generic [ref=e58]:52- - generic [ref=e60]: rusher53- - generic [ref=e61]: Human Knight54- - generic "over gas budget" [ref=e62]55- - generic [ref=e63]: alive56- - generic [ref=e64]:57- - generic "food" [ref=e65]:58- - img "food" [ref=e66]59- - generic [ref=e67]: "300"60- - generic "wood" [ref=e68]:61- - img "wood" [ref=e69]62- - generic [ref=e70]: "300"63- - generic "stone" [ref=e71]:64- - img "stone" [ref=e72]65- - generic [ref=e73]: "0"66- - generic "population / cap" [ref=e74]:67- - text: pop68- - generic [ref=e75]: 5/1069- - generic "buildings" [ref=e76]:70- - text: bld71- - generic [ref=e77]: "2"72- - contentinfo [ref=e78]: "Art: Ricardo Machado (beowulf.itch.io) · Icons: SSUGMI · Game assets are licensed for use in this game and are not redistributed. Sims & scripts expire after 14 days unless starred."\ No newline at end of file
D .playwright-cli/page-2026-08-15T22-23-22-458Z.yml +0 -72
@@ -1,72 +0,0 @@
1-- generic [ref=e2]:2- - generic [ref=e10]:3- - link "TRIBES" [ref=e11] [cursor=pointer]:4- - /url: /5- - generic [ref=e12]: strategy-script fishbowl6- - generic [ref=e13]: not signed in7- - main [ref=e14]:8- - generic [ref=e15]:9- - heading "Sim sim_VTos-k15PmXk5rrpEbiLP" [level=1] [ref=e16]10- - generic [ref=e17]: seed 12345 · 2 tribes · map 6411- - generic [ref=e18]:12- - generic [ref=e19]:13- - generic [ref=e22]:14- - button "Pause" [ref=e23] [cursor=pointer]15- - button "1×" [ref=e24] [cursor=pointer]16- - button "4×" [ref=e25] [cursor=pointer]17- - button "16×" [ref=e26] [cursor=pointer]18- - button "max" [active] [ref=e27] [cursor=pointer]19- - button "Restart" [ref=e28] [cursor=pointer]20- - button "Zoom 1:1" [ref=e29] [cursor=pointer]21- - combobox [ref=e30]:22- - 'option "POV: omniscient" [selected]'23- - 'option "POV: gatherer (slot 0)"'24- - 'option "POV: rusher (slot 1)"'25- - generic [ref=e31]: tick 3800 / 1000026- - paragraph27- - generic [ref=e35]:28- - generic [ref=e36]:29- - generic [ref=e37]:30- - generic [ref=e39]: gatherer31- - generic [ref=e40]: Human Hero32- - generic "over gas budget" [ref=e41]33- - generic [ref=e42]: alive34- - generic [ref=e43]:35- - generic "food" [ref=e44]:36- - img "food" [ref=e45]37- - generic [ref=e46]: "290"38- - generic "wood" [ref=e47]:39- - img "wood" [ref=e48]40- - generic [ref=e49]: "300"41- - generic "stone" [ref=e50]:42- - img "stone" [ref=e51]43- - generic [ref=e52]: "300"44- - generic "population / cap" [ref=e53]:45- - text: pop46- - generic [ref=e54]: 10/1047- - generic "buildings" [ref=e55]:48- - text: bld49- - generic [ref=e56]: "160"50- - generic [ref=e57]:51- - generic [ref=e58]:52- - generic [ref=e60]: rusher53- - generic [ref=e61]: Human Knight54- - generic "over gas budget" [ref=e62]55- - generic [ref=e63]: alive56- - generic [ref=e64]:57- - generic "food" [ref=e65]:58- - img "food" [ref=e66]59- - generic [ref=e67]: "295"60- - generic "wood" [ref=e68]:61- - img "wood" [ref=e69]62- - generic [ref=e70]: "300"63- - generic "stone" [ref=e71]:64- - img "stone" [ref=e72]65- - generic [ref=e73]: "0"66- - generic "population / cap" [ref=e74]:67- - text: pop68- - generic [ref=e75]: 5/1069- - generic "buildings" [ref=e76]:70- - text: bld71- - generic [ref=e77]: "2"72- - contentinfo [ref=e78]: "Art: Ricardo Machado (beowulf.itch.io) · Icons: SSUGMI · Game assets are licensed for use in this game and are not redistributed. Sims & scripts expire after 14 days unless starred."\ No newline at end of file
D .playwright-cli/page-2026-08-15T22-23-51-018Z.yml +0 -98
@@ -1,98 +0,0 @@
1-- generic [ref=e2]:2- - generic [ref=e10]:3- - link "TRIBES" [ref=e11] [cursor=pointer]:4- - /url: /5- - generic [ref=e12]: strategy-script fishbowl6- - generic [ref=e13]: not signed in7- - main [ref=e14]:8- - generic [ref=e15]:9- - heading "Sim sim_VTos-k15PmXk5rrpEbiLP" [level=1] [ref=e16]10- - generic [ref=e17]: seed 12345 · 2 tribes · map 6411- - generic [ref=e110]:12- - heading "Tie (tick cap reached at tick 10000)" [level=2] [ref=e111]13- - table [ref=e112]:14- - rowgroup [ref=e113]:15- - row [ref=e114]:16- - columnheader "Tribe" [ref=e115]17- - columnheader "Score" [ref=e116]18- - columnheader "Pop" [ref=e117]19- - columnheader "Kills" [ref=e118]20- - columnheader "Buildings" [ref=e119]21- - columnheader "Fate" [ref=e120]22- - rowgroup [ref=e121]:23- - row [ref=e122]:24- - cell "gatherer" [ref=e123]25- - cell "5" [ref=e125]26- - cell "0" [ref=e126]27- - cell "0" [ref=e127]28- - cell "1" [ref=e128]29- - cell "survived" [ref=e129]30- - row [ref=e130]:31- - cell "rusher" [ref=e131]32- - cell "5" [ref=e133]33- - cell "0" [ref=e134]34- - cell "0" [ref=e135]35- - cell "1" [ref=e136]36- - cell "survived" [ref=e137]37- - generic [ref=e18]:38- - generic [ref=e19]:39- - generic [ref=e22]:40- - button "Play" [disabled] [ref=e108]41- - button "1×" [ref=e24] [cursor=pointer]42- - button "4×" [ref=e25] [cursor=pointer]43- - button "16×" [ref=e26] [cursor=pointer]44- - button "max" [ref=e27] [cursor=pointer]45- - button "Restart" [active] [ref=e28] [cursor=pointer]46- - button "Zoom 1:1" [ref=e29] [cursor=pointer]47- - combobox [ref=e30]:48- - 'option "POV: omniscient" [selected]'49- - 'option "POV: gatherer (slot 0)"'50- - 'option "POV: rusher (slot 1)"'51- - generic [ref=e31]: tick 10000 / 1000052- - paragraph [ref=e109]: final state hash 324a606318f3b6e453- - generic [ref=e35]:54- - generic [ref=e36]:55- - generic [ref=e37]:56- - generic [ref=e39]: gatherer57- - generic [ref=e40]: Human Hero58- - generic "over gas budget" [ref=e41]59- - generic [ref=e42]: alive60- - generic [ref=e43]:61- - generic "food" [ref=e44]:62- - img "food" [ref=e45]63- - generic [ref=e46]: "0"64- - generic "wood" [ref=e47]:65- - img "wood" [ref=e48]66- - generic [ref=e49]: "50"67- - generic "stone" [ref=e50]:68- - img "stone" [ref=e51]69- - generic [ref=e52]: "0"70- - generic "population / cap" [ref=e53]:71- - text: pop72- - generic [ref=e54]: 0/1073- - generic "buildings" [ref=e55]:74- - text: bld75- - generic [ref=e56]: "1"76- - generic [ref=e57]:77- - generic [ref=e58]:78- - generic [ref=e60]: rusher79- - generic [ref=e61]: Human Knight80- - generic "over gas budget" [ref=e62]81- - generic [ref=e63]: alive82- - generic [ref=e64]:83- - generic "food" [ref=e65]:84- - img "food" [ref=e66]85- - generic [ref=e67]: "0"86- - generic "wood" [ref=e68]:87- - img "wood" [ref=e69]88- - generic [ref=e70]: "50"89- - generic "stone" [ref=e71]:90- - img "stone" [ref=e72]91- - generic [ref=e73]: "0"92- - generic "population / cap" [ref=e74]:93- - text: pop94- - generic [ref=e75]: 0/1095- - generic "buildings" [ref=e76]:96- - text: bld97- - generic [ref=e77]: "1"98- - contentinfo [ref=e78]: "Art: Ricardo Machado (beowulf.itch.io) · Icons: SSUGMI · Game assets are licensed for use in this game and are not redistributed. Sims & scripts expire after 14 days unless starred."\ No newline at end of file
D .playwright-cli/page-2026-08-15T22-24-44-702Z.yml +0 -9
D .playwright-cli/page-2026-08-15T22-24-55-903Z.yml +0 -72
@@ -1,72 +0,0 @@
1-- generic [ref=e2]:2- - generic [ref=e10]:3- - link "TRIBES" [ref=e11] [cursor=pointer]:4- - /url: /5- - generic [ref=e12]: strategy-script fishbowl6- - generic [ref=e13]: not signed in7- - main [ref=e14]:8- - generic [ref=e15]:9- - heading "Sim sim_VTos-k15PmXk5rrpEbiLP" [level=1] [ref=e16]10- - generic [ref=e17]: seed 12345 · 2 tribes · map 6411- - generic [ref=e18]:12- - generic [ref=e19]:13- - generic [ref=e22]:14- - button "Pause" [ref=e23] [cursor=pointer]15- - button "1×" [ref=e24] [cursor=pointer]16- - button "4×" [ref=e25] [cursor=pointer]17- - button "16×" [ref=e26] [cursor=pointer]18- - button "max" [active] [ref=e27] [cursor=pointer]19- - button "Restart" [ref=e28] [cursor=pointer]20- - button "Zoom 1:1" [ref=e29] [cursor=pointer]21- - combobox [ref=e30]:22- - 'option "POV: omniscient" [selected]'23- - 'option "POV: gatherer (slot 0)"'24- - 'option "POV: rusher (slot 1)"'25- - generic [ref=e31]: tick 1700 / 1000026- - paragraph27- - generic [ref=e35]:28- - generic [ref=e36]:29- - generic [ref=e37]:30- - generic [ref=e39]: gatherer31- - generic [ref=e40]: Human Hero32- - generic "over gas budget" [ref=e41]33- - generic [ref=e42]: alive34- - generic [ref=e43]:35- - generic "food" [ref=e44]:36- - img "food" [ref=e45]37- - generic [ref=e46]: "290"38- - generic "wood" [ref=e47]:39- - img "wood" [ref=e48]40- - generic [ref=e49]: "259"41- - generic "stone" [ref=e50]:42- - img "stone" [ref=e51]43- - generic [ref=e52]: "300"44- - generic "population / cap" [ref=e53]:45- - text: pop46- - generic [ref=e54]: 10/1047- - generic "buildings" [ref=e55]:48- - text: bld49- - generic [ref=e56]: "158"50- - generic [ref=e57]:51- - generic [ref=e58]:52- - generic [ref=e60]: rusher53- - generic [ref=e61]: Human Knight54- - generic "over gas budget" [ref=e62]55- - generic [ref=e63]: alive56- - generic [ref=e64]:57- - generic "food" [ref=e65]:58- - img "food" [ref=e66]59- - generic [ref=e67]: "295"60- - generic "wood" [ref=e68]:61- - img "wood" [ref=e69]62- - generic [ref=e70]: "300"63- - generic "stone" [ref=e71]:64- - img "stone" [ref=e72]65- - generic [ref=e73]: "0"66- - generic "population / cap" [ref=e74]:67- - text: pop68- - generic [ref=e75]: 5/1069- - generic "buildings" [ref=e76]:70- - text: bld71- - generic [ref=e77]: "2"72- - contentinfo [ref=e78]: "Art: Ricardo Machado (beowulf.itch.io) · Icons: SSUGMI · Game assets are licensed for use in this game and are not redistributed. Sims & scripts expire after 14 days unless starred."\ No newline at end of file
D .playwright-cli/page-2026-08-15T22-25-17-559Z.yml +0 -98
@@ -1,98 +0,0 @@
1-- generic [ref=e2]:2- - generic [ref=e10]:3- - link "TRIBES" [ref=e11] [cursor=pointer]:4- - /url: /5- - generic [ref=e12]: strategy-script fishbowl6- - generic [ref=e13]: not signed in7- - main [ref=e14]:8- - generic [ref=e15]:9- - heading "Sim sim_VTos-k15PmXk5rrpEbiLP" [level=1] [ref=e16]10- - generic [ref=e17]: seed 12345 · 2 tribes · map 6411- - generic [ref=e110]:12- - heading "Tie (tick cap reached at tick 10000)" [level=2] [ref=e111]13- - table [ref=e112]:14- - rowgroup [ref=e113]:15- - row [ref=e114]:16- - columnheader "Tribe" [ref=e115]17- - columnheader "Score" [ref=e116]18- - columnheader "Pop" [ref=e117]19- - columnheader "Kills" [ref=e118]20- - columnheader "Buildings" [ref=e119]21- - columnheader "Fate" [ref=e120]22- - rowgroup [ref=e121]:23- - row [ref=e122]:24- - cell "gatherer" [ref=e123]25- - cell "5" [ref=e125]26- - cell "0" [ref=e126]27- - cell "0" [ref=e127]28- - cell "1" [ref=e128]29- - cell "survived" [ref=e129]30- - row [ref=e130]:31- - cell "rusher" [ref=e131]32- - cell "5" [ref=e133]33- - cell "0" [ref=e134]34- - cell "0" [ref=e135]35- - cell "1" [ref=e136]36- - cell "survived" [ref=e137]37- - generic [ref=e18]:38- - generic [ref=e19]:39- - generic [ref=e22]:40- - button "Play" [disabled] [ref=e108]41- - button "1×" [ref=e24] [cursor=pointer]42- - button "4×" [ref=e25] [cursor=pointer]43- - button "16×" [ref=e26] [cursor=pointer]44- - button "max" [ref=e27] [cursor=pointer]45- - button "Restart" [active] [ref=e28] [cursor=pointer]46- - button "Zoom 1:1" [ref=e29] [cursor=pointer]47- - combobox [ref=e30]:48- - 'option "POV: omniscient" [selected]'49- - 'option "POV: gatherer (slot 0)"'50- - 'option "POV: rusher (slot 1)"'51- - generic [ref=e31]: tick 10000 / 1000052- - paragraph [ref=e109]: final state hash 324a606318f3b6e453- - generic [ref=e35]:54- - generic [ref=e36]:55- - generic [ref=e37]:56- - generic [ref=e39]: gatherer57- - generic [ref=e40]: Human Hero58- - generic "over gas budget" [ref=e41]59- - generic [ref=e42]: alive60- - generic [ref=e43]:61- - generic "food" [ref=e44]:62- - img "food" [ref=e45]63- - generic [ref=e46]: "0"64- - generic "wood" [ref=e47]:65- - img "wood" [ref=e48]66- - generic [ref=e49]: "50"67- - generic "stone" [ref=e50]:68- - img "stone" [ref=e51]69- - generic [ref=e52]: "0"70- - generic "population / cap" [ref=e53]:71- - text: pop72- - generic [ref=e54]: 0/1073- - generic "buildings" [ref=e55]:74- - text: bld75- - generic [ref=e56]: "1"76- - generic [ref=e57]:77- - generic [ref=e58]:78- - generic [ref=e60]: rusher79- - generic [ref=e61]: Human Knight80- - generic "over gas budget" [ref=e62]81- - generic [ref=e63]: alive82- - generic [ref=e64]:83- - generic "food" [ref=e65]:84- - img "food" [ref=e66]85- - generic [ref=e67]: "0"86- - generic "wood" [ref=e68]:87- - img "wood" [ref=e69]88- - generic [ref=e70]: "50"89- - generic "stone" [ref=e71]:90- - img "stone" [ref=e72]91- - generic [ref=e73]: "0"92- - generic "population / cap" [ref=e74]:93- - text: pop94- - generic [ref=e75]: 0/1095- - generic "buildings" [ref=e76]:96- - text: bld97- - generic [ref=e77]: "1"98- - contentinfo [ref=e78]: "Art: Ricardo Machado (beowulf.itch.io) · Icons: SSUGMI · Game assets are licensed for use in this game and are not redistributed. Sims & scripts expire after 14 days unless starred."\ No newline at end of file
D .playwright-cli/page-2026-08-15T22-26-13-505Z.yml +0 -9
D .playwright-cli/page-2026-08-15T22-26-26-954Z.yml +0 -72
@@ -1,72 +0,0 @@
1-- generic [ref=e2]:2- - generic [ref=e10]:3- - link "TRIBES" [ref=e11] [cursor=pointer]:4- - /url: /5- - generic [ref=e12]: strategy-script fishbowl6- - generic [ref=e13]: not signed in7- - main [ref=e14]:8- - generic [ref=e15]:9- - heading "Sim sim_VTos-k15PmXk5rrpEbiLP" [level=1] [ref=e16]10- - generic [ref=e17]: seed 12345 · 2 tribes · map 6411- - generic [ref=e18]:12- - generic [ref=e19]:13- - generic [ref=e22]:14- - button "Pause" [ref=e23] [cursor=pointer]15- - button "1×" [ref=e24] [cursor=pointer]16- - button "4×" [ref=e25] [cursor=pointer]17- - button "16×" [ref=e26] [cursor=pointer]18- - button "max" [active] [ref=e27] [cursor=pointer]19- - button "Restart" [ref=e28] [cursor=pointer]20- - button "Zoom 1:1" [ref=e29] [cursor=pointer]21- - combobox [ref=e30]:22- - 'option "POV: omniscient" [selected]'23- - 'option "POV: gatherer (slot 0)"'24- - 'option "POV: rusher (slot 1)"'25- - generic [ref=e31]: tick 1750 / 1000026- - paragraph27- - generic [ref=e35]:28- - generic [ref=e36]:29- - generic [ref=e37]:30- - generic [ref=e39]: gatherer31- - generic [ref=e40]: Human Hero32- - generic "over gas budget" [ref=e41]33- - generic [ref=e42]: alive34- - generic [ref=e43]:35- - generic "food" [ref=e44]:36- - img "food" [ref=e45]37- - generic [ref=e46]: "290"38- - generic "wood" [ref=e47]:39- - img "wood" [ref=e48]40- - generic [ref=e49]: "300"41- - generic "stone" [ref=e50]:42- - img "stone" [ref=e51]43- - generic [ref=e52]: "300"44- - generic "population / cap" [ref=e53]:45- - text: pop46- - generic [ref=e54]: 10/1047- - generic "buildings" [ref=e55]:48- - text: bld49- - generic [ref=e56]: "159"50- - generic [ref=e57]:51- - generic [ref=e58]:52- - generic [ref=e60]: rusher53- - generic [ref=e61]: Human Knight54- - generic "over gas budget" [ref=e62]55- - generic [ref=e63]: alive56- - generic [ref=e64]:57- - generic "food" [ref=e65]:58- - img "food" [ref=e66]59- - generic [ref=e67]: "295"60- - generic "wood" [ref=e68]:61- - img "wood" [ref=e69]62- - generic [ref=e70]: "300"63- - generic "stone" [ref=e71]:64- - img "stone" [ref=e72]65- - generic [ref=e73]: "0"66- - generic "population / cap" [ref=e74]:67- - text: pop68- - generic [ref=e75]: 5/1069- - generic "buildings" [ref=e76]:70- - text: bld71- - generic [ref=e77]: "2"72- - contentinfo [ref=e78]: "Art: Ricardo Machado (beowulf.itch.io) · Icons: SSUGMI · Game assets are licensed for use in this game and are not redistributed. Sims & scripts expire after 14 days unless starred."\ No newline at end of file
D .playwright-cli/page-2026-08-15T22-26-42-301Z.yml +0 -98
@@ -1,98 +0,0 @@
1-- generic [ref=e2]:2- - generic [ref=e10]:3- - link "TRIBES" [ref=e11] [cursor=pointer]:4- - /url: /5- - generic [ref=e12]: strategy-script fishbowl6- - generic [ref=e13]: not signed in7- - main [ref=e14]:8- - generic [ref=e15]:9- - heading "Sim sim_VTos-k15PmXk5rrpEbiLP" [level=1] [ref=e16]10- - generic [ref=e17]: seed 12345 · 2 tribes · map 6411- - generic [ref=e110]:12- - heading "Tie (tick cap reached at tick 10000)" [level=2] [ref=e111]13- - table [ref=e112]:14- - rowgroup [ref=e113]:15- - row [ref=e114]:16- - columnheader "Tribe" [ref=e115]17- - columnheader "Score" [ref=e116]18- - columnheader "Pop" [ref=e117]19- - columnheader "Kills" [ref=e118]20- - columnheader "Buildings" [ref=e119]21- - columnheader "Fate" [ref=e120]22- - rowgroup [ref=e121]:23- - row [ref=e122]:24- - cell "gatherer" [ref=e123]25- - cell "5" [ref=e125]26- - cell "0" [ref=e126]27- - cell "0" [ref=e127]28- - cell "1" [ref=e128]29- - cell "survived" [ref=e129]30- - row [ref=e130]:31- - cell "rusher" [ref=e131]32- - cell "5" [ref=e133]33- - cell "0" [ref=e134]34- - cell "0" [ref=e135]35- - cell "1" [ref=e136]36- - cell "survived" [ref=e137]37- - generic [ref=e18]:38- - generic [ref=e19]:39- - generic [ref=e22]:40- - button "Play" [disabled] [ref=e108]41- - button "1×" [ref=e24] [cursor=pointer]42- - button "4×" [ref=e25] [cursor=pointer]43- - button "16×" [ref=e26] [cursor=pointer]44- - button "max" [ref=e27] [cursor=pointer]45- - button "Restart" [active] [ref=e28] [cursor=pointer]46- - button "Zoom 1:1" [ref=e29] [cursor=pointer]47- - combobox [ref=e30]:48- - 'option "POV: omniscient" [selected]'49- - 'option "POV: gatherer (slot 0)"'50- - 'option "POV: rusher (slot 1)"'51- - generic [ref=e31]: tick 10000 / 1000052- - paragraph [ref=e109]: final state hash 324a606318f3b6e453- - generic [ref=e35]:54- - generic [ref=e36]:55- - generic [ref=e37]:56- - generic [ref=e39]: gatherer57- - generic [ref=e40]: Human Hero58- - generic "over gas budget" [ref=e41]59- - generic [ref=e42]: alive60- - generic [ref=e43]:61- - generic "food" [ref=e44]:62- - img "food" [ref=e45]63- - generic [ref=e46]: "0"64- - generic "wood" [ref=e47]:65- - img "wood" [ref=e48]66- - generic [ref=e49]: "50"67- - generic "stone" [ref=e50]:68- - img "stone" [ref=e51]69- - generic [ref=e52]: "0"70- - generic "population / cap" [ref=e53]:71- - text: pop72- - generic [ref=e54]: 0/1073- - generic "buildings" [ref=e55]:74- - text: bld75- - generic [ref=e56]: "1"76- - generic [ref=e57]:77- - generic [ref=e58]:78- - generic [ref=e60]: rusher79- - generic [ref=e61]: Human Knight80- - generic "over gas budget" [ref=e62]81- - generic [ref=e63]: alive82- - generic [ref=e64]:83- - generic "food" [ref=e65]:84- - img "food" [ref=e66]85- - generic [ref=e67]: "0"86- - generic "wood" [ref=e68]:87- - img "wood" [ref=e69]88- - generic [ref=e70]: "50"89- - generic "stone" [ref=e71]:90- - img "stone" [ref=e72]91- - generic [ref=e73]: "0"92- - generic "population / cap" [ref=e74]:93- - text: pop94- - generic [ref=e75]: 0/1095- - generic "buildings" [ref=e76]:96- - text: bld97- - generic [ref=e77]: "1"98- - contentinfo [ref=e78]: "Art: Ricardo Machado (beowulf.itch.io) · Icons: SSUGMI · Game assets are licensed for use in this game and are not redistributed. Sims & scripts expire after 14 days unless starred."\ No newline at end of file
D .playwright-cli/page-2026-08-15T22-29-39-961Z.yml +0 -9
D .playwright-cli/page-2026-08-15T22-29-50-869Z.yml +0 -72
@@ -1,72 +0,0 @@
1-- generic [ref=e2]:2- - generic [ref=e3]:3- - link "TRIBES" [ref=e4] [cursor=pointer]:4- - /url: /5- - generic [ref=e5]: strategy-script fishbowl6- - generic [ref=e6]: not signed in7- - main [ref=e7]:8- - generic [ref=e10]:9- - heading "Sim sim_VTos-k15PmXk5rrpEbiLP" [level=1] [ref=e11]10- - generic [ref=e12]: seed 12345 · 2 tribes · map 6411- - generic [ref=e13]:12- - generic [ref=e14]:13- - generic [ref=e17]:14- - button "Pause" [ref=e18] [cursor=pointer]15- - button "1×" [ref=e19] [cursor=pointer]16- - button "4×" [ref=e20] [cursor=pointer]17- - button "16×" [ref=e21] [cursor=pointer]18- - button "max" [active] [ref=e22] [cursor=pointer]19- - button "Restart" [ref=e23] [cursor=pointer]20- - button "Zoom 1:1" [ref=e24] [cursor=pointer]21- - combobox [ref=e25]:22- - 'option "POV: omniscient" [selected]'23- - 'option "POV: gatherer (slot 0)"'24- - 'option "POV: rusher (slot 1)"'25- - generic [ref=e26]: tick 1700 / 1000026- - paragraph27- - generic [ref=e30]:28- - generic [ref=e31]:29- - generic [ref=e32]:30- - generic [ref=e34]: gatherer31- - generic [ref=e35]: Human Hero32- - generic "over gas budget" [ref=e36]33- - generic [ref=e37]: alive34- - generic [ref=e38]:35- - generic "food" [ref=e39]:36- - img "food" [ref=e40]37- - generic [ref=e41]: "290"38- - generic "wood" [ref=e42]:39- - img "wood" [ref=e43]40- - generic [ref=e44]: "259"41- - generic "stone" [ref=e45]:42- - img "stone" [ref=e46]43- - generic [ref=e47]: "300"44- - generic "population / cap" [ref=e48]:45- - text: pop46- - generic [ref=e49]: 10/1047- - generic "buildings" [ref=e50]:48- - text: bld49- - generic [ref=e51]: "158"50- - generic [ref=e52]:51- - generic [ref=e53]:52- - generic [ref=e55]: rusher53- - generic [ref=e56]: Human Knight54- - generic "over gas budget" [ref=e57]55- - generic [ref=e58]: alive56- - generic [ref=e59]:57- - generic "food" [ref=e60]:58- - img "food" [ref=e61]59- - generic [ref=e62]: "295"60- - generic "wood" [ref=e63]:61- - img "wood" [ref=e64]62- - generic [ref=e65]: "300"63- - generic "stone" [ref=e66]:64- - img "stone" [ref=e67]65- - generic [ref=e68]: "0"66- - generic "population / cap" [ref=e69]:67- - text: pop68- - generic [ref=e70]: 5/1069- - generic "buildings" [ref=e71]:70- - text: bld71- - generic [ref=e72]: "2"72- - contentinfo [ref=e9]: "Art: Ricardo Machado (beowulf.itch.io) · Icons: SSUGMI · Game assets are licensed for use in this game and are not redistributed. Sims & scripts expire after 14 days unless starred."\ No newline at end of file
D .playwright-cli/page-2026-08-15T22-30-13-730Z.yml +0 -72
@@ -1,72 +0,0 @@
1-- generic [ref=e2]:2- - generic [ref=e3]:3- - link "TRIBES" [ref=e4] [cursor=pointer]:4- - /url: /5- - generic [ref=e5]: strategy-script fishbowl6- - generic [ref=e6]: not signed in7- - main [ref=e7]:8- - generic [ref=e10]:9- - heading "Sim sim_VTos-k15PmXk5rrpEbiLP" [level=1] [ref=e11]10- - generic [ref=e12]: seed 12345 · 2 tribes · map 6411- - generic [ref=e13]:12- - generic [ref=e14]:13- - generic [ref=e17]:14- - button "Pause" [ref=e104] [cursor=pointer]15- - button "1×" [ref=e19] [cursor=pointer]16- - button "4×" [ref=e20] [cursor=pointer]17- - button "16×" [ref=e21] [cursor=pointer]18- - button "max" [ref=e22] [cursor=pointer]19- - button "Restart" [active] [ref=e23] [cursor=pointer]20- - button "Zoom 1:1" [ref=e24] [cursor=pointer]21- - combobox [ref=e25]:22- - 'option "POV: omniscient" [selected]'23- - 'option "POV: gatherer (slot 0)"'24- - 'option "POV: rusher (slot 1)"'25- - generic [ref=e26]: tick 2275 / 1000026- - paragraph27- - generic [ref=e30]:28- - generic [ref=e31]:29- - generic [ref=e32]:30- - generic [ref=e34]: gatherer31- - generic [ref=e35]: Human Hero32- - generic "over gas budget" [ref=e36]33- - generic [ref=e37]: alive34- - generic [ref=e38]:35- - generic "food" [ref=e39]:36- - img "food" [ref=e40]37- - generic [ref=e41]: "300"38- - generic "wood" [ref=e42]:39- - img "wood" [ref=e43]40- - generic [ref=e44]: "300"41- - generic "stone" [ref=e45]:42- - img "stone" [ref=e46]43- - generic [ref=e47]: "300"44- - generic "population / cap" [ref=e48]:45- - text: pop46- - generic [ref=e49]: 10/1047- - generic "buildings" [ref=e50]:48- - text: bld49- - generic [ref=e51]: "159"50- - generic [ref=e52]:51- - generic [ref=e53]:52- - generic [ref=e55]: rusher53- - generic [ref=e56]: Human Knight54- - generic "over gas budget" [ref=e57]55- - generic [ref=e58]: alive56- - generic [ref=e59]:57- - generic "food" [ref=e60]:58- - img "food" [ref=e61]59- - generic [ref=e62]: "300"60- - generic "wood" [ref=e63]:61- - img "wood" [ref=e64]62- - generic [ref=e65]: "300"63- - generic "stone" [ref=e66]:64- - img "stone" [ref=e67]65- - generic [ref=e68]: "0"66- - generic "population / cap" [ref=e69]:67- - text: pop68- - generic [ref=e70]: 5/1069- - generic "buildings" [ref=e71]:70- - text: bld71- - generic [ref=e72]: "2"72- - contentinfo [ref=e9]: "Art: Ricardo Machado (beowulf.itch.io) · Icons: SSUGMI · Game assets are licensed for use in this game and are not redistributed. Sims & scripts expire after 14 days unless starred."\ No newline at end of file
D .playwright-cli/page-2026-08-15T22-30-14-918Z.yml +0 -72
@@ -1,72 +0,0 @@
1-- generic [ref=e2]:2- - generic [ref=e3]:3- - link "TRIBES" [ref=e4] [cursor=pointer]:4- - /url: /5- - generic [ref=e5]: strategy-script fishbowl6- - generic [ref=e6]: not signed in7- - main [ref=e7]:8- - generic [ref=e10]:9- - heading "Sim sim_VTos-k15PmXk5rrpEbiLP" [level=1] [ref=e11]10- - generic [ref=e12]: seed 12345 · 2 tribes · map 6411- - generic [ref=e13]:12- - generic [ref=e14]:13- - generic [ref=e17]:14- - button "Pause" [ref=e104] [cursor=pointer]15- - button "1×" [ref=e19] [cursor=pointer]16- - button "4×" [ref=e20] [cursor=pointer]17- - button "16×" [ref=e21] [cursor=pointer]18- - button "max" [active] [ref=e22] [cursor=pointer]19- - button "Restart" [ref=e23] [cursor=pointer]20- - button "Zoom 1:1" [ref=e24] [cursor=pointer]21- - combobox [ref=e25]:22- - 'option "POV: omniscient" [selected]'23- - 'option "POV: gatherer (slot 0)"'24- - 'option "POV: rusher (slot 1)"'25- - generic [ref=e26]: tick 4125 / 1000026- - paragraph27- - generic [ref=e30]:28- - generic [ref=e31]:29- - generic [ref=e32]:30- - generic [ref=e34]: gatherer31- - generic [ref=e35]: Human Hero32- - generic "over gas budget" [ref=e36]33- - generic [ref=e37]: alive34- - generic [ref=e38]:35- - generic "food" [ref=e39]:36- - img "food" [ref=e40]37- - generic [ref=e41]: "300"38- - generic "wood" [ref=e42]:39- - img "wood" [ref=e43]40- - generic [ref=e44]: "300"41- - generic "stone" [ref=e45]:42- - img "stone" [ref=e46]43- - generic [ref=e47]: "300"44- - generic "population / cap" [ref=e48]:45- - text: pop46- - generic [ref=e49]: 10/1047- - generic "buildings" [ref=e50]:48- - text: bld49- - generic [ref=e51]: "160"50- - generic [ref=e52]:51- - generic [ref=e53]:52- - generic [ref=e55]: rusher53- - generic [ref=e56]: Human Knight54- - generic "over gas budget" [ref=e57]55- - generic [ref=e58]: alive56- - generic [ref=e59]:57- - generic "food" [ref=e60]:58- - img "food" [ref=e61]59- - generic [ref=e62]: "300"60- - generic "wood" [ref=e63]:61- - img "wood" [ref=e64]62- - generic [ref=e65]: "300"63- - generic "stone" [ref=e66]:64- - img "stone" [ref=e67]65- - generic [ref=e68]: "0"66- - generic "population / cap" [ref=e69]:67- - text: pop68- - generic [ref=e70]: 5/1069- - generic "buildings" [ref=e71]:70- - text: bld71- - generic [ref=e72]: "2"72- - contentinfo [ref=e9]: "Art: Ricardo Machado (beowulf.itch.io) · Icons: SSUGMI · Game assets are licensed for use in this game and are not redistributed. Sims & scripts expire after 14 days unless starred."\ No newline at end of file
D .playwright-cli/page-2026-08-15T22-31-24-786Z.yml +0 -15
D .playwright-cli/page-2026-08-15T22-31-34-028Z.yml +0 -18
D .playwright-cli/page-2026-08-15T22-31-43-553Z.yml +0 -124
@@ -1,124 +0,0 @@
1-- generic [ref=e2]:2- - generic [ref=e19]:3- - link "TRIBES" [ref=e20] [cursor=pointer]:4- - /url: /5- - generic [ref=e21]: strategy-script fishbowl6- - generic [ref=e22]:7- - generic [ref=e23]: local:test8- - button "Sign out" [ref=e24] [cursor=pointer]9- - main [ref=e25]:10- - generic [ref=e26]:11- - heading "Scripts" [level=2] [ref=e27]12- - combobox [ref=e29]:13- - option "3 scripts — select to inspect" [selected]14- - option "turtle-mcp v1 [validated]"15- - option "rusher v1 [validated]"16- - option "gatherer v1 [validated]"17- - table [ref=e30]:18- - rowgroup [ref=e31]:19- - row [ref=e32]:20- - columnheader [ref=e33]21- - columnheader "Name" [ref=e34]22- - columnheader "Version" [ref=e35]23- - columnheader "Hash" [ref=e36]24- - columnheader "Status" [ref=e37]25- - columnheader "Expiry" [ref=e38]26- - rowgroup [ref=e39]:27- - row [ref=e40] [cursor=pointer]:28- - cell [ref=e41]:29- - button "☆" [ref=e42]30- - cell "turtle-mcp" [ref=e43]31- - cell "v1" [ref=e44]32- - cell "c863d96df6" [ref=e45]33- - cell "validated" [ref=e46]34- - cell "expires Aug 29" [ref=e47]35- - row [ref=e48] [cursor=pointer]:36- - cell [ref=e49]:37- - button "☆" [ref=e50]38- - cell "rusher" [ref=e51]39- - cell "v1" [ref=e52]40- - cell "ad1dcc95d8" [ref=e53]41- - cell "validated" [ref=e54]42- - cell "expires Aug 29" [ref=e55]43- - row [ref=e56] [cursor=pointer]:44- - cell [ref=e57]:45- - button "☆" [ref=e58]46- - cell "gatherer" [ref=e59]47- - cell "v1" [ref=e60]48- - cell "cc4bec84eb" [ref=e61]49- - cell "validated" [ref=e62]50- - cell "expires Aug 29" [ref=e63]51- - heading "New script" [level=3] [ref=e64]52- - textbox "script name" [ref=e66]53- - 'textbox "// Tribe script: define a tick function. // function tick(state, api) { return { orders: [...] } } // See /llms.txt for the full scripting reference." [ref=e67]':54- - /placeholder: "// Tribe script: define a tick function.\n// function tick(state, api) { return { orders: [...] } }\n// See /llms.txt for the full scripting reference."55- - button "Submit script" [ref=e69] [cursor=pointer]56- - generic [ref=e70]:57- - heading "New sim" [level=2] [ref=e71]58- - generic [ref=e72]:59- - combobox [ref=e73]:60- - option "2 tribes" [selected]61- - option "3 tribes"62- - option "4 tribes"63- - option "5 tribes"64- - option "6 tribes"65- - option "7 tribes"66- - option "8 tribes"67- - textbox "seed (blank = random)" [ref=e74]68- - generic [ref=e75]:69- - generic [ref=e76]:70- - generic [ref=e77]: slot 071- - combobox [ref=e78]:72- - option "turtle-mcp v1" [selected]73- - option "rusher v1"74- - option "gatherer v1"75- - generic [ref=e79]:76- - generic [ref=e80]: slot 177- - combobox [ref=e81]:78- - option "turtle-mcp v1"79- - option "rusher v1" [selected]80- - option "gatherer v1"81- - button "Create sim" [ref=e83] [cursor=pointer]82- - generic [ref=e84]:83- - heading "Sims" [level=2] [ref=e85]84- - table [ref=e86]:85- - rowgroup [ref=e87]:86- - row [ref=e88]:87- - columnheader [ref=e89]88- - columnheader "Sim" [ref=e90]89- - columnheader "Matchup" [ref=e91]90- - columnheader "Seed" [ref=e92]91- - columnheader "Expiry" [ref=e93]92- - columnheader [ref=e94]93- - rowgroup [ref=e95]:94- - row [ref=e96]:95- - cell [ref=e97]:96- - button "★" [ref=e98] [cursor=pointer]97- - cell [ref=e99]:98- - link "sim_VTos-k15PmXk5rrpEbiLP" [ref=e100] [cursor=pointer]:99- - /url: /s/sim_VTos-k15PmXk5rrpEbiLP100- - cell "gatherer vs rusher" [ref=e101]101- - cell "12345" [ref=e102]102- - cell "pinned" [ref=e103]103- - cell [ref=e104]:104- - button "share" [ref=e105] [cursor=pointer]105- - generic [ref=e106]:106- - heading "API tokens" [level=2] [ref=e107]107- - table [ref=e109]:108- - rowgroup [ref=e110]:109- - row [ref=e111]:110- - columnheader "Name" [ref=e112]111- - columnheader "Created" [ref=e113]112- - columnheader [ref=e114]113- - rowgroup [ref=e115]:114- - row [ref=e116]:115- - cell "e2e" [ref=e117]116- - cell "Aug 15" [ref=e118]117- - cell [ref=e119]:118- - button "revoke" [ref=e120] [cursor=pointer]119- - generic [ref=e121]:120- - textbox "token name (e.g. my-agent)" [ref=e122]121- - button "Mint token" [ref=e123] [cursor=pointer]122- - heading "Connect your agent" [level=3] [ref=e124]123- - generic [ref=e125]: "# Point your agent at Tribes: # docs http://localhost:8787/llms.txt # MCP http://localhost:8787/mcp (streamable HTTP) # REST http://localhost:8787/api/* # Authenticate with: Authorization: Bearer trb_..."124- - contentinfo [ref=e126]: "Art: Ricardo Machado (beowulf.itch.io) · Icons: SSUGMI · Game assets are licensed for use in this game and are not redistributed. Sims & scripts expire after 14 days unless starred."\ No newline at end of file
D .playwright-cli/page-2026-08-15T22-31-46-231Z.png +0 -0

Binary file.

D .playwright-cli/page-2026-08-15T22-49-51-089Z.yml +0 -9
D .playwright-cli/page-2026-08-15T22-50-03-361Z.yml +0 -72
@@ -1,72 +0,0 @@
1-- generic [ref=e2]:2- - generic [ref=e3]:3- - link "TRIBES" [ref=e4] [cursor=pointer]:4- - /url: /5- - generic [ref=e5]: strategy-script fishbowl6- - generic [ref=e6]: not signed in7- - main [ref=e7]:8- - generic [ref=e10]:9- - heading "Sim sim_VTos-k15PmXk5rrpEbiLP" [level=1] [ref=e11]10- - generic [ref=e12]: seed 12345 · 2 tribes · map 6411- - generic [ref=e13]:12- - generic [ref=e14]:13- - generic [ref=e17]:14- - button "Pause" [ref=e18] [cursor=pointer]15- - button "1×" [ref=e19] [cursor=pointer]16- - button "4×" [ref=e20] [cursor=pointer]17- - button "16×" [ref=e21] [cursor=pointer]18- - button "max" [active] [ref=e22] [cursor=pointer]19- - button "Restart" [ref=e23] [cursor=pointer]20- - button "Zoom 1:1" [ref=e24] [cursor=pointer]21- - combobox [ref=e25]:22- - 'option "POV: omniscient" [selected]'23- - 'option "POV: gatherer (slot 0)"'24- - 'option "POV: rusher (slot 1)"'25- - generic [ref=e26]: tick 1800 / 1000026- - paragraph27- - generic [ref=e30]:28- - generic [ref=e31]:29- - generic [ref=e32]:30- - generic [ref=e34]: gatherer31- - generic [ref=e35]: Human Hero32- - generic "over gas budget" [ref=e36]33- - generic [ref=e37]: alive34- - generic [ref=e38]:35- - generic "food" [ref=e39]:36- - img "food" [ref=e40]37- - generic [ref=e41]: "290"38- - generic "wood" [ref=e42]:39- - img "wood" [ref=e43]40- - generic [ref=e44]: "300"41- - generic "stone" [ref=e45]:42- - img "stone" [ref=e46]43- - generic [ref=e47]: "300"44- - generic "population / cap" [ref=e48]:45- - text: pop46- - generic [ref=e49]: 10/1047- - generic "buildings" [ref=e50]:48- - text: bld49- - generic [ref=e51]: "159"50- - generic [ref=e52]:51- - generic [ref=e53]:52- - generic [ref=e55]: rusher53- - generic [ref=e56]: Human Knight54- - generic "over gas budget" [ref=e57]55- - generic [ref=e58]: alive56- - generic [ref=e59]:57- - generic "food" [ref=e60]:58- - img "food" [ref=e61]59- - generic [ref=e62]: "295"60- - generic "wood" [ref=e63]:61- - img "wood" [ref=e64]62- - generic [ref=e65]: "300"63- - generic "stone" [ref=e66]:64- - img "stone" [ref=e67]65- - generic [ref=e68]: "0"66- - generic "population / cap" [ref=e69]:67- - text: pop68- - generic [ref=e70]: 5/1069- - generic "buildings" [ref=e71]:70- - text: bld71- - generic [ref=e72]: "2"72- - contentinfo [ref=e9]: "Art: Ricardo Machado (beowulf.itch.io) · Icons: SSUGMI · Game assets are licensed for use in this game and are not redistributed. Sims & scripts expire after 14 days unless starred."\ No newline at end of file
D .playwright-cli/page-2026-08-15T22-50-29-170Z.yml +0 -72
@@ -1,72 +0,0 @@
1-- generic [ref=e2]:2- - generic [ref=e3]:3- - link "TRIBES" [ref=e4] [cursor=pointer]:4- - /url: /5- - generic [ref=e5]: strategy-script fishbowl6- - generic [ref=e6]: not signed in7- - main [ref=e7]:8- - generic [ref=e10]:9- - heading "Sim sim_VTos-k15PmXk5rrpEbiLP" [level=1] [ref=e11]10- - generic [ref=e12]: seed 12345 · 2 tribes · map 6411- - generic [ref=e13]:12- - generic [ref=e14]:13- - generic [ref=e17]:14- - button "Pause" [ref=e104] [cursor=pointer]15- - button "1×" [ref=e19] [cursor=pointer]16- - button "4×" [ref=e20] [cursor=pointer]17- - button "16×" [ref=e21] [cursor=pointer]18- - button "max" [ref=e22] [cursor=pointer]19- - button "Restart" [active] [ref=e23] [cursor=pointer]20- - button "Zoom 1:1" [ref=e24] [cursor=pointer]21- - combobox [ref=e25]:22- - 'option "POV: omniscient" [selected]'23- - 'option "POV: gatherer (slot 0)"'24- - 'option "POV: rusher (slot 1)"'25- - generic [ref=e26]: tick 2500 / 1000026- - paragraph27- - generic [ref=e30]:28- - generic [ref=e31]:29- - generic [ref=e32]:30- - generic [ref=e34]: gatherer31- - generic [ref=e35]: Human Hero32- - generic "over gas budget" [ref=e36]33- - generic [ref=e37]: alive34- - generic [ref=e38]:35- - generic "food" [ref=e39]:36- - img "food" [ref=e40]37- - generic [ref=e41]: "290"38- - generic "wood" [ref=e42]:39- - img "wood" [ref=e43]40- - generic [ref=e44]: "300"41- - generic "stone" [ref=e45]:42- - img "stone" [ref=e46]43- - generic [ref=e47]: "300"44- - generic "population / cap" [ref=e48]:45- - text: pop46- - generic [ref=e49]: 10/1047- - generic "buildings" [ref=e50]:48- - text: bld49- - generic [ref=e51]: "159"50- - generic [ref=e52]:51- - generic [ref=e53]:52- - generic [ref=e55]: rusher53- - generic [ref=e56]: Human Knight54- - generic "over gas budget" [ref=e57]55- - generic [ref=e58]: alive56- - generic [ref=e59]:57- - generic "food" [ref=e60]:58- - img "food" [ref=e61]59- - generic [ref=e62]: "295"60- - generic "wood" [ref=e63]:61- - img "wood" [ref=e64]62- - generic [ref=e65]: "300"63- - generic "stone" [ref=e66]:64- - img "stone" [ref=e67]65- - generic [ref=e68]: "0"66- - generic "population / cap" [ref=e69]:67- - text: pop68- - generic [ref=e70]: 5/1069- - generic "buildings" [ref=e71]:70- - text: bld71- - generic [ref=e72]: "2"72- - contentinfo [ref=e9]: "Art: Ricardo Machado (beowulf.itch.io) · Icons: SSUGMI · Game assets are licensed for use in this game and are not redistributed. Sims & scripts expire after 14 days unless starred."\ No newline at end of file
D .playwright-cli/page-2026-08-15T22-50-30-326Z.yml +0 -72
@@ -1,72 +0,0 @@
1-- generic [ref=e2]:2- - generic [ref=e3]:3- - link "TRIBES" [ref=e4] [cursor=pointer]:4- - /url: /5- - generic [ref=e5]: strategy-script fishbowl6- - generic [ref=e6]: not signed in7- - main [ref=e7]:8- - generic [ref=e10]:9- - heading "Sim sim_VTos-k15PmXk5rrpEbiLP" [level=1] [ref=e11]10- - generic [ref=e12]: seed 12345 · 2 tribes · map 6411- - generic [ref=e13]:12- - generic [ref=e14]:13- - generic [ref=e17]:14- - button "Pause" [ref=e104] [cursor=pointer]15- - button "1×" [ref=e19] [cursor=pointer]16- - button "4×" [ref=e20] [cursor=pointer]17- - button "16×" [ref=e21] [cursor=pointer]18- - button "max" [active] [ref=e22] [cursor=pointer]19- - button "Restart" [ref=e23] [cursor=pointer]20- - button "Zoom 1:1" [ref=e24] [cursor=pointer]21- - combobox [ref=e25]:22- - 'option "POV: omniscient" [selected]'23- - 'option "POV: gatherer (slot 0)"'24- - 'option "POV: rusher (slot 1)"'25- - generic [ref=e26]: tick 4650 / 1000026- - paragraph27- - generic [ref=e30]:28- - generic [ref=e31]:29- - generic [ref=e32]:30- - generic [ref=e34]: gatherer31- - generic [ref=e35]: Human Hero32- - generic "over gas budget" [ref=e36]33- - generic [ref=e37]: alive34- - generic [ref=e38]:35- - generic "food" [ref=e39]:36- - img "food" [ref=e40]37- - generic [ref=e41]: "290"38- - generic "wood" [ref=e42]:39- - img "wood" [ref=e43]40- - generic [ref=e44]: "300"41- - generic "stone" [ref=e45]:42- - img "stone" [ref=e46]43- - generic [ref=e47]: "300"44- - generic "population / cap" [ref=e48]:45- - text: pop46- - generic [ref=e49]: 10/1047- - generic "buildings" [ref=e50]:48- - text: bld49- - generic [ref=e51]: "160"50- - generic [ref=e52]:51- - generic [ref=e53]:52- - generic [ref=e55]: rusher53- - generic [ref=e56]: Human Knight54- - generic "over gas budget" [ref=e57]55- - generic [ref=e58]: alive56- - generic [ref=e59]:57- - generic "food" [ref=e60]:58- - img "food" [ref=e61]59- - generic [ref=e62]: "295"60- - generic "wood" [ref=e63]:61- - img "wood" [ref=e64]62- - generic [ref=e65]: "300"63- - generic "stone" [ref=e66]:64- - img "stone" [ref=e67]65- - generic [ref=e68]: "0"66- - generic "population / cap" [ref=e69]:67- - text: pop68- - generic [ref=e70]: 5/1069- - generic "buildings" [ref=e71]:70- - text: bld71- - generic [ref=e72]: "2"72- - contentinfo [ref=e9]: "Art: Ricardo Machado (beowulf.itch.io) · Icons: SSUGMI · Game assets are licensed for use in this game and are not redistributed. Sims & scripts expire after 14 days unless starred."\ No newline at end of file
D .playwright-cli/page-2026-08-15T23-05-39-791Z.yml +0 -9
D .playwright-cli/page-2026-08-15T23-05-52-800Z.png +0 -0

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D .playwright-cli/page-2026-08-15T23-06-07-516Z.yml +0 -118
@@ -1,118 +0,0 @@
1-- generic [ref=e2]:2- - generic [ref=e10]:3- - link "TRIBES" [ref=e11] [cursor=pointer]:4- - /url: /5- - generic [ref=e12]: strategy-script fishbowl6- - generic [ref=e13]: not signed in7- - main [ref=e14]:8- - generic [ref=e15]:9- - heading "Sim sim_7jmZy31lPdgJx7SZUfj-8" [level=1] [ref=e16]10- - generic [ref=e17]: seed 272639499400926 · 4 tribes · map 6411- - generic [ref=e18]:12- - generic [ref=e19]:13- - generic [ref=e22]:14- - button "Pause" [ref=e23] [cursor=pointer]15- - button "1×" [ref=e24] [cursor=pointer]16- - button "4×" [ref=e25] [cursor=pointer]17- - button "16×" [ref=e26] [cursor=pointer]18- - button "max" [active] [ref=e27] [cursor=pointer]19- - button "Restart" [ref=e28] [cursor=pointer]20- - button "Zoom 1:1" [ref=e29] [cursor=pointer]21- - combobox [ref=e30]:22- - 'option "POV: omniscient" [selected]'23- - 'option "POV: warden (slot 0)"'24- - 'option "POV: raider (slot 1)"'25- - 'option "POV: gatherer-classic (slot 2)"'26- - 'option "POV: rusher-classic (slot 3)"'27- - generic [ref=e31]: tick 1675 / 1000028- - paragraph29- - generic [ref=e35]:30- - generic [ref=e36]:31- - generic [ref=e37]:32- - generic [ref=e39]: warden33- - generic [ref=e40]: Human Hero34- - generic "over gas budget" [ref=e41]35- - generic [ref=e42]: alive36- - generic [ref=e43]:37- - generic "food" [ref=e44]:38- - img "food" [ref=e45]39- - generic [ref=e46]: "500"40- - generic "wood" [ref=e47]:41- - img "wood" [ref=e48]42- - generic [ref=e49]: "9"43- - generic "stone" [ref=e50]:44- - img "stone" [ref=e51]45- - generic [ref=e52]: "40"46- - generic "population / cap" [ref=e53]:47- - text: pop48- - generic [ref=e54]: 14/3549- - generic "buildings" [ref=e55]:50- - text: bld51- - generic [ref=e56]: "8"52- - generic [ref=e57]:53- - generic [ref=e58]:54- - generic [ref=e60]: raider55- - generic [ref=e61]: Human Knight56- - generic "over gas budget" [ref=e62]57- - generic [ref=e63]: alive58- - generic [ref=e64]:59- - generic "food" [ref=e65]:60- - img "food" [ref=e66]61- - generic [ref=e67]: "300"62- - generic "wood" [ref=e68]:63- - img "wood" [ref=e69]64- - generic [ref=e70]: "300"65- - generic "stone" [ref=e71]:66- - img "stone" [ref=e72]67- - generic [ref=e73]: "300"68- - generic "population / cap" [ref=e74]:69- - text: pop70- - generic [ref=e75]: 8/1071- - generic "buildings" [ref=e76]:72- - text: bld73- - generic [ref=e77]: "73"74- - generic [ref=e78]:75- - generic [ref=e79]:76- - generic [ref=e81]: gatherer-classic77- - generic [ref=e82]: Dwarf Warrior78- - generic "over gas budget" [ref=e83]79- - generic [ref=e84]: alive80- - generic [ref=e85]:81- - generic "food" [ref=e86]:82- - img "food" [ref=e87]83- - generic [ref=e88]: "300"84- - generic "wood" [ref=e89]:85- - img "wood" [ref=e90]86- - generic [ref=e91]: "24"87- - generic "stone" [ref=e92]:88- - img "stone" [ref=e93]89- - generic [ref=e94]: "300"90- - generic "population / cap" [ref=e95]:91- - text: pop92- - generic [ref=e96]: 10/1093- - generic "buildings" [ref=e97]:94- - text: bld95- - generic [ref=e98]: "156"96- - generic [ref=e99]:97- - generic [ref=e100]:98- - generic [ref=e102]: rusher-classic99- - generic [ref=e103]: Dwarf Forger100- - generic "over gas budget" [ref=e104]101- - generic [ref=e105]: alive102- - generic [ref=e106]:103- - generic "food" [ref=e107]:104- - img "food" [ref=e108]105- - generic [ref=e109]: "300"106- - generic "wood" [ref=e110]:107- - img "wood" [ref=e111]108- - generic [ref=e112]: "300"109- - generic "stone" [ref=e113]:110- - img "stone" [ref=e114]111- - generic [ref=e115]: "0"112- - generic "population / cap" [ref=e116]:113- - text: pop114- - generic [ref=e117]: 5/10115- - generic "buildings" [ref=e118]:116- - text: bld117- - generic [ref=e119]: "2"118- - contentinfo [ref=e120]: "Art: Ricardo Machado (beowulf.itch.io) · Icons: SSUGMI · Game assets are licensed for use in this game and are not redistributed. Sims & scripts expire after 14 days unless starred."\ No newline at end of file
D .playwright-cli/page-2026-08-15T23-26-23-375Z.yml +0 -9
D .playwright-cli/page-2026-08-15T23-26-56-844Z.yml +0 -9
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D .playwright-cli/page-2026-08-15T23-29-17-774Z.yml +0 -124
@@ -1,124 +0,0 @@
1-- generic [ref=e1]:2- - generic [ref=e2]:3- - generic [ref=e3]:4- - link "TRIBES" [ref=e4] [cursor=pointer]:5- - /url: /6- - generic [ref=e5]: strategy-script fishbowl7- - generic [ref=e6]: not signed in8- - main [ref=e7]:9- - generic [ref=e10]:10- - heading "Sim test" [level=1] [ref=e11]11- - generic [ref=e12]: seed 123456789 · 4 tribes · map 6412- - generic [ref=e13]: "[mock engine]"13- - generic [ref=e14]:14- - generic [ref=e15]:15- - generic [ref=e18]:16- - button "Play" [active] [ref=e609] [cursor=pointer]17- - button "1×" [ref=e20] [cursor=pointer]18- - button "4×" [ref=e21] [cursor=pointer]19- - button "16×" [ref=e22] [cursor=pointer]20- - button "max" [ref=e23] [cursor=pointer]21- - button "Restart" [ref=e24] [cursor=pointer]22- - button "Zoom 1:1" [ref=e25] [cursor=pointer]23- - combobox [ref=e26]:24- - 'option "POV: omniscient"'25- - 'option "POV: gatherers (slot 0)"'26- - 'option "POV: raiders (slot 1)" [selected]'27- - 'option "POV: turtles (slot 2)"'28- - 'option "POV: nomads (slot 3)"'29- - generic [ref=e27]: tick 2703 / 1000030- - paragraph31- - generic [ref=e31]:32- - generic [ref=e32]:33- - generic [ref=e33]:34- - generic [ref=e35]: gatherers35- - generic [ref=e36]: Human Hero36- - generic "over gas budget" [ref=e37]37- - generic [ref=e38]: alive38- - generic [ref=e39]:39- - generic "food" [ref=e40]:40- - img "food" [ref=e41]41- - generic [ref=e42]: "2211"42- - generic "wood" [ref=e43]:43- - img "wood" [ref=e44]44- - generic [ref=e45]: "30"45- - generic "stone" [ref=e46]:46- - img "stone" [ref=e47]47- - generic [ref=e48]: "427"48- - generic "population / cap" [ref=e49]:49- - text: pop50- - generic [ref=e50]: 10/1051- - generic "buildings" [ref=e51]:52- - text: bld53- - generic [ref=e52]: "1"54- - generic [ref=e53]:55- - generic [ref=e54]:56- - generic [ref=e56]: raiders57- - generic [ref=e57]: Human Knight58- - generic "over gas budget" [ref=e58]59- - generic [ref=e59]: alive60- - generic [ref=e60]:61- - generic "food" [ref=e61]:62- - img "food" [ref=e62]63- - generic [ref=e63]: "2423"64- - generic "wood" [ref=e64]:65- - img "wood" [ref=e65]66- - generic [ref=e66]: "8978"67- - generic "stone" [ref=e67]:68- - img "stone" [ref=e68]69- - generic [ref=e69]: "812"70- - generic "population / cap" [ref=e70]:71- - text: pop72- - generic [ref=e71]: 50/5073- - generic "buildings" [ref=e72]:74- - text: bld75- - generic [ref=e73]: "24"76- - generic [ref=e74]:77- - generic [ref=e75]:78- - generic [ref=e77]: turtles79- - generic [ref=e78]: Dwarf Warrior80- - generic "over gas budget" [ref=e79]81- - generic [ref=e80]: alive82- - generic [ref=e81]:83- - generic "food" [ref=e82]:84- - img "food" [ref=e83]85- - generic [ref=e84]: "1792"86- - generic "wood" [ref=e85]:87- - img "wood" [ref=e86]88- - generic [ref=e87]: "12856"89- - generic "stone" [ref=e88]:90- - img "stone" [ref=e89]91- - generic [ref=e90]: "10"92- - generic "population / cap" [ref=e91]:93- - text: pop94- - generic [ref=e92]: 50/5095- - generic "buildings" [ref=e93]:96- - text: bld97- - generic [ref=e94]: "24"98- - generic [ref=e95]:99- - generic [ref=e96]:100- - generic [ref=e98]: nomads101- - generic [ref=e99]: Dwarf Forger102- - generic "over gas budget" [ref=e100]103- - generic [ref=e101]: alive104- - generic [ref=e102]:105- - generic "food" [ref=e103]:106- - img "food" [ref=e104]107- - generic [ref=e105]: "1754"108- - generic "wood" [ref=e106]:109- - img "wood" [ref=e107]110- - generic [ref=e108]: "30"111- - generic "stone" [ref=e109]:112- - img "stone" [ref=e110]113- - generic [ref=e111]: "1271"114- - generic "population / cap" [ref=e112]:115- - text: pop116- - generic [ref=e113]: 10/10117- - generic "buildings" [ref=e114]:118- - text: bld119- - generic [ref=e115]: "1"120- - generic [ref=e116]: Events121- - contentinfo [ref=e9]: "Art: Ricardo Machado (beowulf.itch.io) · Icons: SSUGMI · Game assets are licensed for use in this game and are not redistributed. Sims & scripts expire after 14 days unless starred."122- - generic:123- - generic: town center — nomads124- - generic: hp 500/500\ No newline at end of file
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D .playwright-cli/page-2026-08-15T23-46-26-279Z.yml +0 -9
D .playwright-cli/page-2026-08-15T23-46-43-120Z.yml +0 -533
@@ -1,533 +0,0 @@
1-- generic [ref=e2]:2- - generic [ref=e10]:3- - link "TRIBES" [ref=e11] [cursor=pointer]:4- - /url: /5- - generic [ref=e12]: strategy-script fishbowl6- - generic [ref=e13]: not signed in7- - main [ref=e14]:8- - generic [ref=e15]:9- - heading "Sim sim_VJxnrWYTYy0R7yMZXLAWP" [level=1] [ref=e16]10- - generic [ref=e17]: seed 777777 · 4 tribes · map 6411- - generic [ref=e18]:12- - generic [ref=e19]:13- - generic [ref=e22]:14- - button "Pause" [ref=e23] [cursor=pointer]15- - button "1×" [ref=e24] [cursor=pointer]16- - button "4×" [ref=e25] [cursor=pointer]17- - button "16×" [active] [ref=e26] [cursor=pointer]18- - button "max" [ref=e27] [cursor=pointer]19- - button "Restart" [ref=e28] [cursor=pointer]20- - button "Zoom 1:1" [ref=e29] [cursor=pointer]21- - combobox [ref=e30]:22- - 'option "POV: omniscient" [selected]'23- - 'option "POV: warden (slot 0)"'24- - 'option "POV: raider (slot 1)"'25- - 'option "POV: gatherer-classic (slot 2)"'26- - 'option "POV: rusher-classic (slot 3)"'27- - generic [ref=e31]: tick 699 / 1000028- - paragraph29- - generic [ref=e35]:30- - generic [ref=e36]:31- - generic [ref=e37]:32- - generic [ref=e39]: warden33- - generic [ref=e40]: Human Hero34- - generic "over gas budget" [ref=e41]35- - generic [ref=e42]: dead36- - generic [ref=e43]:37- - generic "food" [ref=e44]:38- - img "food" [ref=e45]39- - generic [ref=e46]: "0"40- - generic "wood" [ref=e47]:41- - img "wood" [ref=e48]42- - generic [ref=e49]: "0"43- - generic "stone" [ref=e50]:44- - img "stone" [ref=e51]45- - generic [ref=e52]: "0"46- - generic "population / cap" [ref=e53]:47- - text: pop48- - generic [ref=e54]: 0/049- - generic "buildings" [ref=e55]:50- - text: bld51- - generic [ref=e56]: "0"52- - generic [ref=e57]:53- - generic [ref=e58]:54- - generic [ref=e60]: raider55- - generic [ref=e61]: Human Knight56- - generic "over gas budget" [ref=e62]57- - generic [ref=e63]: alive58- - generic [ref=e64]:59- - generic "food" [ref=e65]:60- - img "food" [ref=e66]61- - generic [ref=e67]: "300"62- - generic "wood" [ref=e68]:63- - img "wood" [ref=e69]64- - generic [ref=e70]: "20"65- - generic "stone" [ref=e71]:66- - img "stone" [ref=e72]67- - generic [ref=e73]: "300"68- - generic "population / cap" [ref=e74]:69- - text: pop70- - generic [ref=e75]: 45/4571- - generic "buildings" [ref=e76]:72- - text: bld73- - generic [ref=e77]: "16"74- - generic [ref=e78]:75- - generic [ref=e79]:76- - generic [ref=e81]: gatherer-classic77- - generic [ref=e82]: Dwarf Warrior78- - generic "over gas budget" [ref=e83]79- - generic [ref=e84]: alive80- - generic [ref=e85]:81- - generic "food" [ref=e86]:82- - img "food" [ref=e87]83- - generic [ref=e88]: "300"84- - generic "wood" [ref=e89]:85- - img "wood" [ref=e90]86- - generic [ref=e91]: "16"87- - generic "stone" [ref=e92]:88- - img "stone" [ref=e93]89- - generic [ref=e94]: "300"90- - generic "population / cap" [ref=e95]:91- - text: pop92- - generic [ref=e96]: 10/1093- - generic "buildings" [ref=e97]:94- - text: bld95- - generic [ref=e98]: "69"96- - generic [ref=e99]:97- - generic [ref=e100]:98- - generic [ref=e102]: rusher-classic99- - generic [ref=e103]: Dwarf Forger100- - generic "over gas budget" [ref=e104]101- - generic [ref=e105]: dead102- - generic [ref=e106]:103- - generic "food" [ref=e107]:104- - img "food" [ref=e108]105- - generic [ref=e109]: "0"106- - generic "wood" [ref=e110]:107- - img "wood" [ref=e111]108- - generic [ref=e112]: "0"109- - generic "stone" [ref=e113]:110- - img "stone" [ref=e114]111- - generic [ref=e115]: "0"112- - generic "population / cap" [ref=e116]:113- - text: pop114- - generic [ref=e117]: 0/0115- - generic "buildings" [ref=e118]:116- - text: bld117- - generic [ref=e119]: "0"118- - generic [ref=e120]:119- - generic [ref=e121]: Events120- - generic [ref=e122]:121- - generic [ref=e123]:122- - text: "[t16]"123- - generic [ref=e124]: warden124- - text: completed a granary at (55, 31)125- - generic [ref=e126]:126- - text: "[t31]"127- - generic [ref=e127]: warden128- - text: completed a house at (56, 31)129- - generic [ref=e129]:130- - text: "[t33]"131- - generic [ref=e130]: raider132- - text: completed a barracks at (31, 55)133- - generic [ref=e132]:134- - text: "[t46]"135- - generic [ref=e133]: raider136- - text: completed a house at (32, 55)137- - generic [ref=e135]:138- - text: "[t49]"139- - generic [ref=e136]: warden140- - text: "'s villager starved at (54, 31)"141- - generic [ref=e138]:142- - text: "[t49]"143- - generic [ref=e139]: warden144- - text: "'s villager starved at (56, 31)"145- - generic [ref=e141]:146- - text: "[t49]"147- - generic [ref=e142]: warden148- - text: "'s villager starved at (55, 32)"149- - generic [ref=e144]:150- - text: "[t57]"151- - generic [ref=e145]: raider152- - text: completed a house at (33, 55)153- - generic [ref=e147]:154- - text: "[t99]"155- - generic [ref=e148]: warden156- - text: "'s villager starved at (57, 31)"157- - generic [ref=e150]:158- - text: "[t99]"159- - generic [ref=e151]: warden160- - text: "'s villager starved at (58, 31)"161- - generic [ref=e153]:162- - text: "[t122]"163- - generic [ref=e154]: raider164- - text: sighted165- - generic [ref=e156]: rusher-classic166- - text: near (32, 8)167- - generic [ref=e158]:168- - text: "[t122]"169- - generic [ref=e159]: rusher-classic170- - text: sighted171- - generic [ref=e161]: raider172- - text: near (35, 14)173- - generic [ref=e163]:174- - text: "[t132]"175- - generic [ref=e164]: rusher-classic176- - text: lost a villager to177- - generic [ref=e166]: raider178- - text: at (30, 7)179- - generic [ref=e168]:180- - text: "[t137]"181- - generic [ref=e169]: rusher-classic182- - text: lost a villager to183- - generic [ref=e171]: raider184- - text: at (30, 7)185- - generic [ref=e173]:186- - text: "[t140]"187- - generic [ref=e174]: warden188- - text: completed a barracks at (57, 31)189- - generic [ref=e176]:190- - text: "[t142]"191- - generic [ref=e177]: rusher-classic192- - text: lost a villager to193- - generic [ref=e179]: raider194- - text: at (30, 7)195- - generic [ref=e181]:196- - text: "[t146]"197- - generic [ref=e182]: rusher-classic198- - text: lost a villager to199- - generic [ref=e184]: raider200- - text: at (30, 8)201- - generic [ref=e186]:202- - text: "[t150]"203- - generic [ref=e187]: rusher-classic204- - text: lost a villager to205- - generic [ref=e189]: raider206- - text: at (30, 8)207- - generic [ref=e191]:208- - text: "[t155]"209- - generic [ref=e192]: rusher-classic210- - text: lost a villager to211- - generic [ref=e194]: raider212- - text: at (30, 8)213- - generic [ref=e196]:214- - text: "[t160]"215- - generic [ref=e197]: rusher-classic216- - text: lost a villager to217- - generic [ref=e199]: raider218- - text: at (30, 8)219- - generic [ref=e201]:220- - text: "[t165]"221- - generic [ref=e202]: rusher-classic222- - text: lost a villager to223- - generic [ref=e204]: raider224- - text: at (34, 8)225- - generic [ref=e206]:226- - text: "[t169]"227- - generic [ref=e207]: rusher-classic228- - text: lost a villager to229- - generic [ref=e209]: raider230- - text: at (30, 8)231- - generic [ref=e211]:232- - text: "[t172]"233- - generic [ref=e212]: rusher-classic234- - text: lost a villager to235- - generic [ref=e214]: raider236- - text: at (30, 8)237- - generic [ref=e216]:238- - text: "[t175]"239- - generic [ref=e217]: rusher-classic240- - text: lost a villager to241- - generic [ref=e219]: raider242- - text: at (34, 8)243- - generic [ref=e221]:244- - text: "[t177]"245- - generic [ref=e222]: raider246- - text: completed a house at (31, 56)247- - generic [ref=e224]:248- - text: "[t178]"249- - generic [ref=e225]: rusher-classic250- - text: lost a villager to251- - generic [ref=e227]: raider252- - text: at (30, 8)253- - generic [ref=e229]:254- - text: "[t185]"255- - generic [ref=e230]: rusher-classic256- - text: "'s barracks destroyed by"257- - generic [ref=e232]: raider258- - text: at (31, 7)259- - generic [ref=e234]:260- - text: "[t189]"261- - generic [ref=e235]: rusher-classic262- - text: lost a villager to263- - generic [ref=e237]: raider264- - text: at (30, 8)265- - generic [ref=e239]:266- - text: "[t189]"267- - generic [ref=e240]: rusher-classic268- - text: "'s town center destroyed by"269- - generic [ref=e242]: raider270- - text: at (32, 8)271- - generic [ref=e244]:272- - text: "[t191]"273- - generic [ref=e245]: rusher-classic274- - text: lost a villager to275- - generic [ref=e247]: raider276- - text: at (34, 7)277- - generic [ref=e249]:278- - text: "[t194]"279- - generic [ref=e250]: rusher-classic280- - text: lost a villager to281- - generic [ref=e252]: raider282- - text: at (34, 7)283- - generic [ref=e254]:284- - text: "[t196]"285- - generic [ref=e255]: rusher-classic286- - text: lost a villager to287- - generic [ref=e257]: raider288- - text: at (34, 7)289- - generic [ref=e259]:290- - text: "[t202]"291- - generic [ref=e260]: rusher-classic292- - text: "'s barracks destroyed by"293- - generic [ref=e262]: raider294- - text: at (31, 7)295- - generic [ref=e264]:296- - text: "[t202]"297- - generic [ref=e265]: rusher-classic298- - text: lost a villager to299- - generic [ref=e267]: raider300- - text: at (32, 5)301- - generic [ref=e269]:302- - text: "[t202]"303- - generic [ref=e270]: rusher-classic304- - text: was eliminated305- - generic [ref=e272]:306- - text: "[t212]"307- - generic [ref=e273]: warden308- - text: completed a house at (57, 32)309- - generic [ref=e275]:310- - text: "[t217]"311- - generic [ref=e276]: warden312- - text: completed a house at (56, 33)313- - generic [ref=e278]:314- - text: "[t219]"315- - generic [ref=e279]: warden316- - text: completed a house at (55, 32)317- - generic [ref=e281]:318- - text: "[t221]"319- - generic [ref=e282]: warden320- - text: completed a house at (55, 33)321- - generic [ref=e284]:322- - text: "[t252]"323- - generic [ref=e285]: raider324- - text: completed a house at (33, 56)325- - generic [ref=e287]:326- - text: "[t263]"327- - generic [ref=e288]: raider328- - text: completed a house at (31, 57)329- - generic [ref=e291]:330- - text: "[t384]"331- - generic [ref=e292]: raider332- - text: completed a house at (32, 57)333- - generic [ref=e294]:334- - text: "[t394]"335- - generic [ref=e295]: raider336- - text: completed a house at (33, 57)337- - generic [ref=e297]:338- - text: "[t444]"339- - generic [ref=e298]: warden340- - text: sighted341- - generic [ref=e300]: raider342- - text: near (41, 36)343- - generic [ref=e302]:344- - text: "[t444]"345- - generic [ref=e303]: raider346- - text: sighted347- - generic [ref=e305]: warden348- - text: near (42, 30)349- - generic [ref=e307]:350- - text: "[t467]"351- - generic [ref=e308]: warden352- - text: lost a villager to353- - generic [ref=e310]: raider354- - text: at (42, 30)355- - generic [ref=e312]:356- - text: "[t468]"357- - generic [ref=e313]: warden358- - text: lost a villager to359- - generic [ref=e315]: raider360- - text: at (42, 30)361- - generic [ref=e317]:362- - text: "[t479]"363- - generic [ref=e318]: warden364- - text: lost a villager to365- - generic [ref=e320]: raider366- - text: at (45, 30)367- - generic [ref=e322]:368- - text: "[t480]"369- - generic [ref=e323]: warden370- - text: lost a villager to371- - generic [ref=e325]: raider372- - text: at (47, 30)373- - generic [ref=e327]:374- - text: "[t481]"375- - generic [ref=e328]: warden376- - text: lost a villager to377- - generic [ref=e330]: raider378- - text: at (47, 30)379- - generic [ref=e332]:380- - text: "[t485]"381- - generic [ref=e333]: warden382- - text: lost a villager to383- - generic [ref=e335]: raider384- - text: at (51, 30)385- - generic [ref=e337]:386- - text: "[t485]"387- - generic [ref=e338]: warden388- - text: lost a villager to389- - generic [ref=e340]: raider390- - text: at (52, 30)391- - generic [ref=e342]:392- - text: "[t486]"393- - generic [ref=e343]: warden394- - text: lost a villager to395- - generic [ref=e345]: raider396- - text: at (52, 30)397- - generic [ref=e347]:398- - text: "[t486]"399- - generic [ref=e348]: raider400- - text: lost a soldier to401- - generic [ref=e350]: warden402- - text: at (52, 30)403- - generic [ref=e352]:404- - text: "[t486]"405- - generic [ref=e353]: warden406- - text: lost a soldier to407- - generic [ref=e355]: raider408- - text: at (53, 30)409- - generic [ref=e357]:410- - text: "[t487]"411- - generic [ref=e358]: warden412- - text: lost a soldier to413- - generic [ref=e360]: raider414- - text: at (54, 31)415- - generic [ref=e362]:416- - text: "[t488]"417- - generic [ref=e363]: warden418- - text: lost a villager to419- - generic [ref=e365]: raider420- - text: at (55, 33)421- - generic [ref=e367]:422- - text: "[t488]"423- - generic [ref=e368]: warden424- - text: lost a villager to425- - generic [ref=e370]: raider426- - text: at (55, 31)427- - generic [ref=e372]:428- - text: "[t488]"429- - generic [ref=e373]: warden430- - text: "'s house destroyed by"431- - generic [ref=e375]: raider432- - text: at (55, 32)433- - generic [ref=e377]:434- - text: "[t488]"435- - generic [ref=e378]: warden436- - text: "'s house destroyed by"437- - generic [ref=e380]: raider438- - text: at (55, 33)439- - generic [ref=e382]:440- - text: "[t489]"441- - generic [ref=e383]: warden442- - text: lost a villager to443- - generic [ref=e385]: raider444- - text: at (55, 31)445- - generic [ref=e387]:446- - text: "[t489]"447- - generic [ref=e388]: warden448- - text: "'s granary destroyed by"449- - generic [ref=e390]: raider450- - text: at (55, 31)451- - generic [ref=e392]:452- - text: "[t490]"453- - generic [ref=e393]: warden454- - text: lost a villager to455- - generic [ref=e395]: raider456- - text: at (56, 32)457- - generic [ref=e397]:458- - text: "[t491]"459- - generic [ref=e398]: warden460- - text: lost a villager to461- - generic [ref=e400]: raider462- - text: at (55, 31)463- - generic [ref=e402]:464- - text: "[t491]"465- - generic [ref=e403]: warden466- - text: lost a villager to467- - generic [ref=e405]: raider468- - text: at (56, 32)469- - generic [ref=e407]:470- - text: "[t491]"471- - generic [ref=e408]: warden472- - text: "'s house destroyed by"473- - generic [ref=e410]: raider474- - text: at (56, 31)475- - generic [ref=e412]:476- - text: "[t491]"477- - generic [ref=e413]: warden478- - text: "'s house destroyed by"479- - generic [ref=e415]: raider480- - text: at (56, 33)481- - generic [ref=e417]:482- - text: "[t492]"483- - generic [ref=e418]: warden484- - text: lost a villager to485- - generic [ref=e420]: raider486- - text: at (56, 32)487- - generic [ref=e422]:488- - text: "[t493]"489- - generic [ref=e423]: warden490- - text: "'s town center destroyed by"491- - generic [ref=e425]: raider492- - text: at (56, 32)493- - generic [ref=e427]:494- - text: "[t494]"495- - generic [ref=e428]: warden496- - text: lost a villager to497- - generic [ref=e430]: raider498- - text: at (55, 34)499- - generic [ref=e432]:500- - text: "[t495]"501- - generic [ref=e433]: warden502- - text: "'s house destroyed by"503- - generic [ref=e435]: raider504- - text: at (57, 32)505- - generic [ref=e437]:506- - text: "[t495]"507- - generic [ref=e438]: warden508- - text: "'s barracks destroyed by"509- - generic [ref=e440]: raider510- - text: at (57, 31)511- - generic [ref=e442]:512- - text: "[t496]"513- - generic [ref=e443]: warden514- - text: lost a villager to515- - generic [ref=e445]: raider516- - text: at (58, 32)517- - generic [ref=e447]:518- - text: "[t504]"519- - generic [ref=e448]: warden520- - text: lost a villager to521- - generic [ref=e450]: raider522- - text: at (42, 30)523- - generic [ref=e452]:524- - text: "[t507]"525- - generic [ref=e453]: warden526- - text: lost a villager to527- - generic [ref=e455]: raider528- - text: at (42, 30)529- - generic [ref=e457]:530- - text: "[t507]"531- - generic [ref=e458]: warden532- - text: was eliminated533- - contentinfo [ref=e290]: "Art: Ricardo Machado (beowulf.itch.io) · Icons: SSUGMI · Game assets are licensed for use in this game and are not redistributed. Sims & scripts expire after 14 days unless starred."\ No newline at end of file
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