clone

fifteen puzzle games for the terminal, with daily puzzles, weekly ladders and xp, built on bubble tea

refactor/root-tui-model
puzzletea / openspec / specs / spellpuzzle / spec.md
spec.md 2.7K rendered
1## Purpose2Document the shipped Spell Puzzle built-in game behavior.34## Requirements56### Requirement: Registry Metadata7Spell Puzzle SHALL be registered as a built-in game with canonical description "Connect letters to fill a crossword with bonus anagrams.", aliases `spell, spellpuzzle`, variants `Spell Puzzle (default 1500 Elo)`, and daily legacy modes `beginner`.89#### Scenario: Resolve Spell Puzzle10- **WHEN** the registry resolves the canonical name or any alias11- **THEN** it returns the Spell Puzzle entry with help text, import behavior, variant metadata, and legacy mode compatibility1213### Requirement: Variant Elo Creation14Spell Puzzle MUST support the current variant plus target Elo creation path, using the variant default Elo when no explicit target is supplied.1516#### Scenario: Spawn Spell Puzzle by Elo17- **WHEN** the user selects the Spell Puzzle variant and a target Elo from 0 through 300018- **THEN** PuzzleTea spawns a deterministic Spell Puzzle puzzle and records target, actual, and confidence metadata when generation reports it1920### Requirement: Legacy Mode Compatibility21Spell Puzzle SHALL preserve legacy named modes as compatibility presets that map to the Spell Puzzle variant and preset Elo values: Beginner (0 Elo), Easy (600 Elo), Medium (1500 Elo), Hard (2400 Elo).2223#### Scenario: Use legacy mode title24- **WHEN** the user supplies a legacy Spell Puzzle mode title through CLI or deterministic daily metadata25- **THEN** PuzzleTea resolves it to the Spell Puzzle variant and the registered preset Elo2627### Requirement: Puzzle Rules28The Spell Puzzle runtime MUST let players connect wheel letters to fill crossword board words and track valid bonus anagrams without requiring bonus words for puzzle completion.2930#### Scenario: Check solved state31- **WHEN** the player fills the board or word state32- **THEN** Spell Puzzle reports solved only when all rule constraints are satisfied3334### Requirement: Save Load And Interaction35Spell Puzzle SHALL serialize enough state for resume/import, reset to its initial puzzle, expose debug and full-help data, and support its shipped interaction model. Keyboard word entry is required, and mouse drag support MUST be available.3637#### Scenario: Resume saved Spell Puzzle38- **WHEN** a saved Spell Puzzle payload is imported39- **THEN** the restored game preserves givens, player entries, cursor/selection state where applicable, and solved-state behavior4041### Requirement: Print Export Support42The Spell Puzzle print adapter SHALL render puzzle and solution data for JSONL-to-PDF workflows.4344#### Scenario: Export Spell Puzzle45- **WHEN** Spell Puzzle is included in a JSONL or PDF export flow46- **THEN** PuzzleTea follows the registered print support behavior for that game