- commit
- f889e9f1429814b147a5018650f55e3fc9d2cd0d
- parent
- f5d25ebf71a29c0745d2673d7c6e1c8cba574274
- author
- Dami <dami.etoile@gmail.com>
| M | progress.md | 2 | ++ |
@@ -37,3 +37,5 @@ TODO: Review the audio mix by ear and keep the spacing rule for future teaching
3737 2026-09-23: Design accepted W11. Revision 11 is live at https://fcbc.n.zip/ with its existing expiry and access policy; the public share/campaign browser flow passes without console errors. W11 is archived in OpenSpec after 278 Node tests, the production build, strict validation, and mobile Gift/Workshop warning screenshots. A nonblocking Workshop mobile keycap/CLOSE polish item is underway. The W3 CLI now honors an explicit `--max` above the 2M default; Tidewater `shell-game --forbid 'JELLY IS SHELL' --max 3000000` genuinely reaches LIMIT after 3M attempts (223.47 s), so its `mustForm` remains unset. TODO: finish Workshop mobile polish, agree first bundled-world CI pack set and heavy solver budgets, then resume W6 Crossword content validation.3838 3939 2026-09-23: The first W3 bundled-world gate is being implemented for core, Crate Works, Tidewater, and Clockwork. The worlds team confirmed those packs solve at the default 2M cap; core `two-things-can-win` will declare its intentional BYPASS. A bounded `shell-game` audit found no equivalent states to merge among 50,417 sampled states, so its unproven `mustForm` remains unset while the worlds team simplifies that proof. W6's PUSH/STOP precedence, `X IS X`, spatial transformation order, and bounded stacked-cell grammar are implemented; Crossword's `carry-the-pair` route now correctly loses under DEFEAT-before-WIN, and the worlds team has the content rework handoff. D22 Pause, Win, ledger, skid, HUD and an explicit `?slowmo=N` presentation clock are committed locally under `animate-stage-motion-language`. Browser review found a selected Pause tile contrast bug and a clipped mobile hint; those are being corrected before design review. Revision 11 remains public until the designer accepts the new motion captures and Workshop mobile P2.40+41+2026-09-23: W3's compact solver is verified and archived. The sequential Core, Crate Works, Tidewater, and Clockwork gate solved all 23 proofs in 794.86s without LIMIT or disallowed author warnings. The corrected core proof 02 now teaches unmaking `ROCK IS PUSH`: a straight push jams, the authored route removes the rule at step 8 and wins at step 26 in both solver and browser replay. D22 Pause and Win are accepted by design; their mobile hit regions and visible Pause gaps passed browser QA. Title, INDEX, Gift, and Workshop transitions are implemented and their desktop/mobile reduced-motion and slow-motion flows pass. The final keycap press capture exposed an unnecessary proof-to-proof iris on Undo/Restart, now under a focused fix. The designer and worlds team chose memoryless channel gates and stable-ID FRAIL leftovers; a strictly valid mechanic foundation plus separate gate and FRAIL OpenSpec changes record the contract before implementation. Revision 11 remains public until the final HUD and public browser gates pass.