- commit
- 7cc1931b09965f4dbcd2ef26fbbf1d279aca0dba
- parent
- efd8ef971b985ff104eef9e8f277e5faa6d68634
- author
- Dami <dami.etoile@gmail.com>
| M | openspec/ | 4 | ++-- |
@@ -1,7 +1,8 @@
11 # game-presentation Specification22 33 ## Purpose4-TBD - created by archiving change build-dynamic-rule-engine. Update Purpose after archive.4+Define how the browser presents a fixed-coordinate emoji puzzle board, active5+word rules, controls, and readable feedback without changing simulation state.56 ## Requirements67 ### Requirement: The app SHALL render the simulation as a readable emoji grid78 The renderer SHALL display each grid cell at a stable coordinate with stacked entities in a consistent visual order. Object nouns SHALL use emoji mappings, word entities SHALL remain legible as text tiles, and the board SHALL expose enough contrast and spacing to distinguish adjacent cells and stacked words.@@ -38,4 +39,3 @@ The app SHALL expose text labels or accessible names for movement, undo, reset,
3839 #### Scenario: Controls are understandable without animation3940 - **WHEN** reduced motion is enabled or animation is unavailable4041 - **THEN** the board, active rules, current level, and control actions remain understandable from static text and emoji41-